Technical Artist (Mid - Senior)

H
Hardsuit LabsGame Development
British Columbia, Canada. Ontario, CanadaFull-TimeSenior
Salary92,500 - 132,500 CAD per year
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Job Details

Languages
English
Required Skills
Adobe PhotoshopUnreal engine

Requirements

  • Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards.
  • Proven experience authoring high-quality textures using Photoshop and the Substance Suite.
  • Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting.
  • Ability to work with data-driven systems.
  • Detail-oriented with strong troubleshooting, profiling, and debugging skills for technical art.
  • Ability to work independently and collaboratively in a professional environment.
  • Experience in technical art or similar cross-discipline roles.
  • Knowledge of 3D math.

Responsibilities

  • Define, build, and enforce technical and quality standards for all in-game art assets.
  • Author comprehensive pipeline documentation to guide and support the art team.
  • Develop advanced, optimized materials via node graphs using 3D/vector math.
  • Create real-time visual effects using Niagara FX.
  • Author performant landscape and terrain materials utilizing Runtime Virtual Texturing.
  • Implement procedural generation systems, such as UE5’s PCG framework, to streamline world-building.
  • Balance UE5 features like Lumen and Nanite with performance optimization for mobile and low-end platforms.
  • Act as the primary technical liaison between art, design, and engineering teams.
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92,500 - 132,500 CAD per year
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