Technical Artist (Mid - Senior)
H
Hardsuit LabsGame Development
British Columbia, Canada. Ontario, CanadaFull-TimeSenior
Salary92,500 - 132,500 CAD per year
Apply NowOpens the employer's application page
Job Details
- Languages
- English
- Required Skills
- Adobe PhotoshopUnreal engine
Requirements
- Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards.
- Proven experience authoring high-quality textures using Photoshop and the Substance Suite.
- Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting.
- Ability to work with data-driven systems.
- Detail-oriented with strong troubleshooting, profiling, and debugging skills for technical art.
- Ability to work independently and collaboratively in a professional environment.
- Experience in technical art or similar cross-discipline roles.
- Knowledge of 3D math.
Responsibilities
- Define, build, and enforce technical and quality standards for all in-game art assets.
- Author comprehensive pipeline documentation to guide and support the art team.
- Develop advanced, optimized materials via node graphs using 3D/vector math.
- Create real-time visual effects using Niagara FX.
- Author performant landscape and terrain materials utilizing Runtime Virtual Texturing.
- Implement procedural generation systems, such as UE5’s PCG framework, to streamline world-building.
- Balance UE5 features like Lumen and Nanite with performance optimization for mobile and low-end platforms.
- Act as the primary technical liaison between art, design, and engineering teams.
View Full Description & ApplyYou'll be redirected to the employer's site