- Act as a bridge between Art, Engineering, and the game engine, helping teams communicate effectively and solve cross-disciplinary problems
- Support artists with art-to-engine integration, including setup, debugging, and optimization of assets and systems, as well as housekeeping and naming conventions
- Design, build, and maintain tools, scripts, and workflows that improve artist productivity and content quality
- Collaborate with artists on animation, modeling, texturing, shaders, FX, Destruction and other real-time content disciplines
- Help identify visual or performance issues and devise high-quality solutions within technical constraints
- Contribute to the development and maintenance of art pipelines and production processes
- Generate clear, concise documentation for tools, workflows, and pipelines
- Take ownership of technical challenges, work with minimal supervision, and proactively propose improvements
PythonC#C+++1 more