- Act as a bridge between Art, Engineering, and the game engine, helping teams communicate effectively and solve cross-disciplinary problems
- Support artists with art-to-engine integration, including asset setup, debugging, and optimization
- Design, build, and maintain tools, scripts, and workflows that improve artist productivity and content quality
- Collaborate with artists across animation, modeling, texturing, shaders, VFX, and other real-time content disciplines
- Identify visual and performance issues and develop high-quality solutions within technical constraints
- Contribute to the development and maintenance of procedural tools, art pipelines, and production processes
- Create clear, concise documentation for tools, workflows, and pipelines
- Take ownership of technical challenges, work with minimal supervision, and proactively identify opportunities for improvement
PythonC#C+++1 more