Senior Gameplay AI Engineer
S
Skydance GamesInteractive Entertainment
Remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, and WashingtonFull-TimeSenior
Salary not disclosed
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Job Details
- Experience
- 7+ years of professional gameplay/AI engineering experience
- Required Skills
- C++Unreal engine
Requirements
- 7+ years of professional gameplay/AI engineering experience
- Proven experience owning large gameplay or AI systems in a production environment
- Experience architecting and implementing AI simulation systems and features from scratch using a combination of C++, Blueprints, and other tools
- In-depth knowledge of industry standard gameplay AI simulation systems, techniques and frameworks (e.g, Behavior Trees, FSMs, Utility AI)
- Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings
- Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks
- Extensive experience with Unreal Engine, using and understanding the different gameplay AI authoring tools, modifying and creating custom tech to extend the base engine feature sets
- Experience with animation techniques driving AI characters (e.g, Animation Blueprints, Montages, Control Rig, MotionMatching)
- Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities
- A passionate eye towards delivering quality and highly-tuned game feel
- Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices
Responsibilities
- Lead the design, architecture, and implementation of core gameplay AI systems
- Drive technical direction for NPC gameplay systems and AI frameworks
- Own large-scale AI features from concept through ship
- Identify and resolve performance, scalability, and technical design challenges across gameplay systems
- Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals
- Provide technical leadership and guidance across cross-functional gameplay initiatives
- Help establish engineering standards and improve team-wide AI development workflows
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