VFX Artist

New
L
Liquid DevelopmentGame Development
Mexico City, MexicoFull-TimeSenior
Salary32k to 35k MXN gross per month
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Job Details

Languages
English (B2 or higher)
Experience
5+ years
Required Skills
Adobe PhotoshopUnreal engine

Requirements

  • 5+ years of professional game industry experience as a real-time VFX Artist or similar role.
  • At least one shipped game title.
  • Proven end-to-end real-time VFX workflow experience, from concept through in-engine implementation.
  • Strong experience implementing effects in Unreal Engine 4 or 5, with strong working knowledge of Niagara.
  • Strong particle animation fundamentals (timing, rhythm, shape language, readability).
  • Strong understanding of natural energies and materials (fire, smoke, water, explosions).
  • Strong material and texture creation skills using tools such as Photoshop or Substance Designer.
  • Demonstrated understanding of real-time VFX optimization (particle counts, overdraw, memory usage).
  • Experience mentoring, reviewing, or guiding other artists.
  • English proficiency: B2 or higher required.

Responsibilities

  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, combat, and interaction.
  • Create all necessary textures, flipbooks, materials, meshes, and simulations for VFX.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, and Design teams.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, and memory usage.
  • Review work from internal artists or external vendors and provide clear, constructive feedback.
  • Support production planning by breaking down VFX requests into tasks and identifying production risks.
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32k to 35k MXN gross per month
Apply Now