Senior Software Engineer, Original Game
Remote-friendly in Canada, Pacific-time overlap requiredFull-TimeSenior
Salary136,000 - 170,000 CAD per year
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Job Details
- Experience
- 3+ years
- Required Skills
- JenkinsC++Unreal engine
Requirements
- 3+ years of experience developing in C++ in Unreal Engine 4 and 5.
- Familiarity with console platform SDKs (Sony, Microsoft, or Nintendo) and TRC/XR submission processes.
- Experience building and maintaining gameplay systems that are responsive, scalable, and designer-friendly.
- Experience in systems programming or platform-focused roles.
- Ability to solve problems across engine, gameplay, build systems, and automation.
- Strong ownership mindset and practical decision-making skills.
- Ability to work effectively under production constraints.
- Bonus: Experience with modern Unreal Engine 5 systems like Metahuman, Nanite, Lumen.
- Bonus: Shipped at least one title on PS5, Xbox Series X|S, or Nintendo hardware.
- Bonus: Familiarity with Perforce, Jenkins, Unreal Build System, and Unreal Gauntlet.
Responsibilities
- Build gameplay systems, including narrative, exploration and inventory.
- Support artists and animators with the Metahuman pipeline.
- Partner closely with designers to build high quality and fun experiences.
- Integrate modern Unreal pipelines to improve efficiency and quality of the game.
- Communicate clearly with stakeholders about technical constraints, trade-offs, dependencies, and execution plans.
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