Machine Learning & Game Tech Architect
New
USA - East, Eastern Time ZoneFull-TimeSenior
Salary186,900 - 257,000 USD per year
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Job Details
- Experience
- 7 years
- Required Skills
- PythonKerasMachine LearningPyTorchC++RustTensorflow
Requirements
- Minimum 7 years of experience designing, implementing, and maintaining APIs and applications.
- Proficiency in Python.
- Proficiency in C, C++, Rust, GO, or other system-level programming languages.
- Experience bringing ML solutions into production environments.
- Familiarity with leading ML libraries like TensorFlow, PyTorch, and Keras.
- Familiarity with classical AI concepts, symbolic processing, and production systems.
- History of working with high-performance computing and software optimization best practices.
- Familiarity with game engines and real-time simulations.
- Autonomous and proactive work style with high-level goal management.
- Master's degree in CS, Math, Statistics, or equivalent industry experience preferred.
- Unreal Engine experience preferred.
Responsibilities
- Architect hybrid game and ML systems as the primary integration contact.
- Design, develop, and maintain both learning and non-learning systems.
- Identify and explore applications of latest ML and game technology developments.
- Provide ongoing support to programming and ML teams throughout development.
- Establish and maintain quality guidelines for ML applications.
- Disseminate machine learning knowledge across the organization.
- Improve team function through individual technical achievement and leadership.
- Manage internal feedback to adjust technological and design choices.
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