Technical Artist

New
U
UserWise ServicesMobile Game Development
Serbia. Romania. Portugal. Turkey. Spain. PolandFull-TimeMiddle
Salary not disclosed
Apply NowOpens the employer's application page

Job Details

Experience
3+ years
Required Skills
PythonAndroidC#BlenderiOS

Requirements

  • 3+ years of professional experience as a Technical Artist in the game development industry
  • Expert proficiency with Unity and its rendering pipelines, including a deep understanding of the engine's profiler, memory management, and build processes
  • Expertise in creating, optimizing, and maintaining real-time Visual Effects (VFX), with a focus on performant particle systems (e.g., Shuriken, VFX Graph)
  • Strong programming/scripting skills (C#, Python, or similar) for creating editor tools, custom art pipelines, and workflow automation
  • Proficiency in writing and optimizing custom shaders (using HLSL/GLSL or visual node-based editors)
  • A comprehensive understanding of 3D art content creation tools (e.g., Blender, Maya) and the technical requirements for exporting assets
  • In-depth knowledge of mobile platform constraints (iOS and Android) regarding asset size, texture compression, draw calls, and memory consumption
  • Exceptional communication skills and a proven ability to work as a translator and collaborator between technical engineering teams and creative art teams

Responsibilities

  • Act as the primary bridge between the Art and Engineering teams, ensuring the seamless and efficient integration of all art assets, including 2D, 3D, and animation into the Unity game engine
  • Architect, document, and maintain the art asset creation and export pipelines, including developing custom tools, scripts, and automation
  • Proactively identify, diagnose, and resolve technical art bottlenecks, maintaining an optimal balance between visual quality and performance across all target mobile devices
  • Design, create, and implement high-quality, performant visual effects, specializing in complex particle systems, post-processing, and real-time effects
  • Collaborate across disciplines to troubleshoot and solve complex creative and technical issues, and technically vet all art content
  • Develop and maintain custom shaders, materials, and lighting setups within Unity to achieve the game's unique visual style
  • Create clear, up-to-date documentation on technical art standards, asset creation guides, and best practices for the entire art team
View Full Description & ApplyYou'll be redirected to the employer's site
View details
Apply Now