Studio Design Director

New
S
Smoking Gun InteractiveGame Development
Full-TimeDirector
Salary150000 - 170000 CAD per year
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Job Details

Experience
10+ years
Required Skills
Adobe PhotoshopJiraUnreal engineMicrosoft ExcelConfluence

Requirements

  • 10+ years of experience in a Design Leadership role on mobile, PC or console products
  • Shipped at least three titles of AAA quality in a Design Leadership role
  • Taken games all the way from initial concept to live operations
  • Deep understanding of game systems, level design, progression, player psychology
  • Expertise in both Premium and Freemium game mechanics, KPI’s, and monetization strategies
  • Proven experience in pitching, landing and developing game ideas from conception to market
  • Strong ability to drive vision and communicate it across teams of varying disciplines
  • Experience managing and mentoring diverse design teams of all levels
  • Proficiency in modern game engines (e.g. Unreal Engine, Unity, proprietary)
  • Proficiency in collaborative tools (e.g. Jira, Confluence)
  • Strong presentation and storytelling skills
  • Excellent critical thinking and problem-solving skills
  • Proficiency with Word, Excel, Photoshop

Responsibilities

  • Develop, communicate and champion the design vision for new and existing projects ensuring a consistent, player-centered experience across all titles
  • Collaborate with Studio Management to deliver and drive a cohesive product vision
  • Generate and pitch new game ideas to external clients, considering innovation vs reuse, scope/budget/schedule, commercial viability and target audiences
  • Represent the design perspective in studio planning, product pitches, and publisher/development partner meetings
  • Partner with Studio Head and recruiting to attract world-class design talent
  • Provide high-level oversight on all game design elements, including core mechanics, systems, level design, balance, and UX
  • Manage senior and lead designers, fostering professional development and ownership
  • Establish design principles and best practices that elevate gameplay, progression, narrative, and player engagement
  • Lead and participate in concepting, prototyping, and playtesting new game features and mechanics
  • Evaluate and iterate on designs based on player feedback, telemetry, and design KPIs
  • Guide major design milestones from pre-production through post-launch live service
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150000 - 170000 CAD per year
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