UI/UX Designer
New
K
KRAFTON Montréal StudioVideo Games
Province of QuebecContractMiddle
Salary not disclosed
Apply NowOpens the employer's application page
Job Details
- Experience
- 5+ years
- Required Skills
- Adobe PhotoshopFigmaUnreal engine
Requirements
- 5+ years of experience in video game industry in a similar role.
- Profound understanding of user interface and user experience design principles, including user-centered design, usability, and accessibility.
- Proficiency in using design and prototyping tools like Adobe Photoshop, After Effects, Illustrator, Figma, or similar software.
- Proficiency in Unreal Engine 5 (UMG, Blueprints) for UI integration, interactive logic, and interface optimization.
- Knowledge of accessibility guidelines and best practices.
- Ability to prioritize user needs and create designs that enhance the overall user experience.
- Proficiency in communicating ideas through visual elements and graphics.
- Willingness to stay updated on the latest UI/UX design trends, tools, and technologies.
- Submission of a portfolio showcasing strongest UI work (images or a link to website/online portfolio).
Responsibilities
- Create visually stunning and user-friendly interfaces that match the game's theme and narrative, ensuring a seamless and immersive player experience.
- Develop intuitive and efficient menus, navigation systems, and in-game HUDs that enhance player engagement and ease of use.
- Design clear and effective icons, symbols, and visual cues to help players understand game mechanics, objectives, and feedback.
- Advocate for and implement accessibility features to make the game accessible to all players, including colorblind modes, text-to-speech support, or customizable controls.
- Work closely with game designers, artists, programmers, and other team members to ensure that UI/UX design aligns with the game's overall vision and mechanics.
- Create comprehensive design documents, wireframes, and style guides to communicate design concepts and guidelines to the development team and ensure long-term consistency.
- Integrate UI assets directly into Unreal Engine 5 using UMG (Unreal Motion Graphics), Blueprints, or other widget systems, in close collaboration with UI programmers.
- Optimize the performance of user interfaces (draw calls, materials, widget hierarchy) to meet technical constraints.
View Full Description & ApplyYou'll be redirected to the employer's site