Product Manager (Live-Ops & Economy)

Posted about 2 months agoViewed
CanadaFull-TimeGame Development
Company:Devoted Studios
Location:Canada
Languages:English
Seniority level:Senior, 5+ years
Experience:5+ years
Skills:
SQLAgileGame DesignProduct ManagementUser Experience DesignJiraCross-functional Team LeadershipConfluenceA/B testing
Requirements:
5+ years in product management for games Experience in LiveOps Hands-on systems or economy design experience Proven track record shipping live events or re-runs and iterating from data and feedback Strong game design fundamentals across systems, balance, and progression Ability to translate goals into clear specs, user stories, and acceptance criteria Experience defining and tuning economies, rewards, and grind vs reward pacing Comfortable running structured playtests and turning insights into actionable changes Skilled at cross-functional leadership with Design, Engineering, QA, Art, and Marketing Excellent written documentation in Confluence or similar and clear async communication Fluency with Jira or similar workflows, roadmaps, and backlog prioritization Data literacy with spreadsheets and basic SQL or analytics tools to evaluate KPIs Experience preparing stakeholder reviews and securing sign-off on scope and changes Player-first mindset with strong UX instincts and the ability to reason from player outcomes Ability to configure event tooling or similar live-ops pipelines across Dev, Staging, and Prod
Responsibilities:
Partner with Design and leadership to define goals, success criteria, and clear decision records. Maintain and evolve rules, restrictions, and balance lists based on team input and data. Propose, evaluate, and approve gameplay or systems changes when needed. Review economy and content using playtest results and player feedback to meet design targets. Define and tune economies against product and market goals, including reward pacing. Identify new content or features, translate them into user stories, and prioritize the backlog. Prepare materials and secure stakeholder sign-off across Product and Game Design. Coordinate player-facing communications with Marketing and Community teams. Configure and operate live tools to set up test builds and events across environments. Iterate on features and economies through structured testing and data review. Manage release readiness, including staging, content lock, and production submissions. Track outcomes, document learnings, and feed improvements into future roadmaps.
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