3D Environment Art Intern, Teamfight Tactics - Summer 2026 (Remote)

Posted 2 months agoViewed
USAInternshipGame Development
Company:Riot Games
Location:USA, PT
Languages:English
Seniority level:Entry
Skills:
3D Modeling - RhinoAdobe PhotoshopGame DevelopmentUnity3DBlenderUnreal engine
Requirements:
Currently enrolled in a college, university or non degree program Graduating in the 2027 calendar year Available to work full-time hours for the 12 week internship duration Eligible to work in the country that you reside in during this remote program Experience working with Photoshop or other relevant painting/design tools Ability to showcase iterations and sketches in addition to the final rendered pieces A strong understanding of art fundamentals such as shapes design, composition, value structure, and color harmony Proficiency in 2D painting abilities to do paint-overs on existing 3D models, ensuring a cohesive and high-quality stylized look Experience working with a game engine such as Unity or Unreal
Responsibilities:
Create a wide variety of 3D Assets ranging from High Fantasy to Sci-Fi Understand game requirements to create low poly assets that are optimized for deformation and animation Work with various rendering styles, utilizing everything from traditional Hand Painted skills to modern PBR workflows Interpret concept designs while taking into account technical and design constraints such as poly counts, texture memory limits, and topology Collaborate with multiple other disciplines to ensure that high quality and functional assets are delivered to players Create new environment props for future sets and gameplay mechanics
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Concept Art Intern, Teamfight Tactics - Summer 2026 (Remote)
Company:Riot Games