Riot Games

Related companies:

Jobs at this company:

Apply

📍 USA

🧭 Internship

💸 61 USD per hour

🔍 Gaming

  • Enrolled in an M.S. or Ph.D. program in statistics, engineering, computer science, artificial intelligence, or a related quantitative field
  • Graduating during the 2026 calendar year
  • Available to work full-time hours for the 12-week internship duration
  • Eligible to work in the country that you reside in during this remote program
  • Experience in deep learning, including frameworks such as Tensorflow or PyTorch
  • Experience processing data and building machine learning models using Python
  • Experience in machine learning techniques
  • Experience in statistical modeling and optimization

  • Work closely with game teams and content creators to accelerate the pace that we produce content for our games
  • Partner with artists, designers, and engineers to prototype new applications of research
  • Explore the application of large language models and state of the art content generation models to games in development and production

PythonArtificial IntelligenceGame DevelopmentGitMachine LearningPyTorchC++TensorflowLinux

Posted 2024-11-19
Apply
Apply

📍 USA

🧭 Internship

💸 61 USD per hour

🔍 Gaming

  • Enrolled in an M.S. or Ph.D. program in statistics, engineering, computer science, artificial intelligence, or a related quantitative field.
  • Graduating during the 2026 calendar year.
  • Available to work full-time hours for the 12-week internship duration.
  • Eligible to work in the country that you reside in during this remote program.
  • Experience in deep learning, including frameworks such as Tensorflow or PyTorch.
  • Experience processing data and building machine learning models using Python.
  • Experience in machine learning techniques.
  • Experience in statistical modeling and optimization.

  • Work closely with game teams and content creators to accelerate content production.
  • Partner with artists, designers, and engineers to prototype new applications of research.
  • Explore the application of large language models and state-of-the-art content generation models to games in development and production.

PythonArtificial IntelligenceCloud ComputingGame DevelopmentGitMachine LearningPyTorchC++TensorflowLinux

Posted 2024-11-19
Apply
Apply

📍 USA

🧭 Internship

💸 61 USD per hour

🔍 Video Games

  • Currently enrolled in an M.S. or Ph.D. program in statistics, engineering, computer science, artificial intelligence, or a related quantitative field
  • Available to work full-time hours for 10-12 weeks during the summer
  • Experience in statistics, statistical modeling, and optimization
  • Experience processing data and build machine learning models using Python
  • Experience with databases and SQL

  • Work closely with game feature teams to optimize the way we design and serve to players
  • Partner with game designers and software engineers to design and implement data-driven features and services
  • Design and apply data science systems directly to live games including matchmaking, skill determination, and personalization

PythonSQLArtificial IntelligenceMachine LearningMySQLData engineeringData science

Posted 2024-11-19
Apply
Apply

📍 USA

🧭 Internship

💸 39 USD per hour

🔍 Gaming

  • Currently enrolled in an art, visual design, or related degree program.
  • Graduating during the 2026 calendar year.
  • Full-time availability for the 12-week internship duration.
  • Visual design experience in Figma or other UI/UX design tools.
  • Proficiency in Photoshop and Illustrator.
  • Knowledge of game design pipelines including optimization and implementation.

  • Create 2D UI visuals that balance aesthetics with functionality, adhering to Teamfight Tactics quality standards.
  • Collaborate with the Visual Design lead and UI team to support in-game features that meet product goals.
  • Work with UX, Motion Graphics, Production, Audio, and Engineering teams to design and implement new UI.
  • Ensure pixel-perfect asset implementation in the game engine across devices from PC to Mobile.

FigmaGame DesignGraphic Design

Posted 2024-11-16
Apply
Apply

📍 USA

🧭 Internship

💸 35 USD per hour

🔍 Gaming

  • Currently enrolled in a computer science, engineering, or related degree program.
  • Graduating during the 2026 calendar year.
  • Available to work full-time for the 12-week internship duration.
  • Eligible to work in the country you reside in during this remote program.
  • Animation experience in After Effects with specific plugins.
  • Experience with Photoshop.
  • Knowledge of best practices for optimized implementation.

  • Create UI animatics from static visual designs following quality standards.
  • Work closely with the Visual Design lead and UI team for features.
  • Implement animations efficiently, balancing performance and quality.
  • Collaborate with UX, Audio, Visual Design, and Engineering teams.
  • Represent motion graphics in planning sessions to align visions.
  • Enhance player experience by animating UI elements.

Adobe After EffectsAdobe PhotoshopFigmaGraphic DesignUI DesignBlender

Posted 2024-11-16
Apply
Apply

📍 USA

🧭 Internship

💸 35 USD per hour

🔍 Gaming

  • Currently enrolled in a college, university or non-degree program.
  • Graduating during the 2026 calendar year.
  • Available to work full-time hours for the 12-week internship duration.
  • Eligible to work in the country during the remote program.
  • Experience with Photoshop or other relevant painting/design tools.
  • Ability to showcase iterations and sketches along with final pieces.

  • Sketch, ideate, and iterate concepts of creatures, props, and VFX.
  • Develop detailed concept art and orthographs for 3D artists and animators.
  • Creatively problem-solve to execute the look of game assets.
  • Collaborate with other disciplines to define narrative and visual concepts.
  • Support production with implementation feedback and paintovers.
  • Utilize knowledge of story tropes and anatomy to improve designs.

Adobe PhotoshopGame DesignCollaborationSketchProblem SolvingAttention to detail

Posted 2024-11-16
Apply
Apply

📍 United States

🧭 Internship

💸 35 USD per hour

🔍 Gaming

  • Currently enrolled in a college, university or non-degree program.
  • Available to work full-time hours for 10-12 weeks.
  • Authorized to work in the U.S.
  • Strong eye for anatomy, color, and materials.
  • Experience with 3D modeling and texturing tools such as Zbrush, Maya, Photoshop, Substance Painter, 3D Coat.
  • Experience with rendering technologies like Marmoset, Unity, or Unreal preferred.

  • Create a wide variety of 3D assets ranging from High Fantasy Characters to Sci-Fi Monsters.
  • Understand game requirements to create low poly assets optimized for deformation and animation.
  • Work with various rendering styles using traditional Hand Painted skills and modern PBR workflows.
  • Interpret concept designs while considering technical constraints such as poly counts and texture memory limits.
  • Use knowledge of anatomy to enhance character quality.
  • Collaborate with multiple disciplines to ensure the delivery of high quality and functional assets.
  • Create new environment props and characters for gameplay.

Adobe PhotoshopGame DesignGame DevelopmentUnity3DBlenderUnreal engineCommunication SkillsCollaborationProblem SolvingAttention to detail

Posted 2024-11-16
Apply
Apply

📍 USA

🧭 Internship

💸 31 USD per hour

🔍 Gaming

  • Graduating in the 2026 calendar year.
  • Available to work full-time hours for the 12-week internship duration.
  • Eligible to work in the country that you reside in during this remote program.
  • Minimum GPA of 2.5.
  • Currently enrolled in a college, university, or non-degree program.
  • Familiarity with the holistic game audio process.
  • Proficiency with sound design creation tools (e.g., ProTools, Nuendo, Reaper).
  • Knowledge of sound design and voice over implementation methods.
  • Knowledge of one audio middleware (e.g., Wwise, Fmod).

  • Contribute to the development and execution of audio for characters, skin-lines, or other recurring features.
  • Develop constructive working relationships with others to achieve team goals.
  • Collaborate with other disciplines for audio content delivery.
  • Ensure thematic consistency across in-game and out-of-game features.
  • Record, edit, and design sound effects using industry-standard methods and tools.
  • Navigate team feedback and ensure quality through daily playtesting.

Game DesignGame DevelopmentSCRUMUnity3DUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 2024-11-07
Apply