Technical Art Intern - Rigging, Teamfight Tactics - Summer 2026 (Remote)

Posted about 2 months agoViewed
USAInternshipSoftware Development
Company:Riot Games
Location:USA, PT
Languages:English
Seniority level:Entry
Skills:
Python3D Modeling - RhinoAdobe Photoshop
Requirements:
Currently enrolled in a college, university or non-degree program Graduating in the 2027 calendar year Available to work full-time hours for the 12 week internship duration Eligible to work in the country that you reside in during this remote program Experience with content creation tools, such as Maya, Photoshop Demonstrates an understanding of character rigging workflows, including joint placement, skinning, constraints, and animation preparation. Experience with rigs for characters and creatures of diverse shape and size (bipeds, quadrupeds, etc)
Responsibilities:
Create various game-ready rigs for characters and assets using tools such as Maya Troubleshoot problems to help teammates overcome blockers and remove inefficiencies Participate in a culture of critique: communicate clear goals and outcomes, give and take constructive feedback, decide on next-steps Ensure rigging assets conform to strict technical specifications Communicate and collaborate with other discipline experts to ensure your work contributes to an optimal player experience.
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