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Staff Product Designer-Design System

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💎 Seniority level: Staff, 6+ years

📍 Location: United States

🔍 Industry: Software Development

🏢 Company: Apollo.io👥 501-1000💰 $100,000,000 Series D almost 2 years agoSoftware Development

🗣️ Languages: English

⏳ Experience: 6+ years

🪄 Skills: Data AnalysisDesign PatternsFigmaFrontend DevelopmentUI DesignUser Experience DesignProduct DevelopmentContent managementProduct designCommunication SkillsCollaborationRESTful APIsDocumentationPrototyping

Requirements:
  • 6+ years of experience designing and shipping complex web-based products, with a significant focus on creating, maintaining, or evolving design systems.
  • Expert design instincts & best practice knowledge to translate user problems, product team needs, business objectives, and technical constraints into robust, scalable, and accessible design system components, patterns, and guidelines.
  • Deep expertise in Figma, including creating and maintaining complex component libraries, variants, auto-layout, styles, and design tokens for a multi-product environment.
  • Proven ability to think in systems, identify patterns, and design solutions that can be applied broadly and consistently.
  • Strong understanding of accessibility (WCAG) standards and how to build them into a design system.
  • Excellent communication and collaboration skills, with experience working cross-functionally and advocating for design system principles.
  • You’re a self-starter that thrives while working in a fast-paced environment, managing multiple system initiatives simultaneously.
  • You are a voracious learner, constantly seeking to improve the designer and developer experience with the system, drive adoption, and enhance overall product quality. You stay up-to-date with design system best practices, tooling, and industry standards.
  • You have a passion for typography and content, and experience defining content guidelines or writing clear, concise documentation for design system usage.
Responsibilities:
  • Lead the design, documentation, and iteration of reusable UI components, patterns, and comprehensive guidelines for the Fabric design system in Figma.
  • Partner with PMs, Engineering Leads, and Design Leadership to define the vision, strategy, and roadmap for Fabric, ensuring it meets the evolving needs of Apollo's products and users.
  • Advocate for design best practices, accessibility standards, and visual/interactive consistency across all Apollo product surfaces by promoting and supporting Fabric adoption.
  • Work closely with product designers and engineers across various teams to understand their needs, provide guidance on using Fabric, gather feedback, and identify opportunities for new system components or improvements.
  • Conduct research with internal users (designers and engineers) and analyze product data to identify pain points in current workflows and opportunities for Fabric to improve efficiency and quality.
  • Create and maintain clear, comprehensive documentation for Fabric components, patterns, and guidelines. Contribute to educational materials and training to help teams effectively leverage the system.
  • Stay current with design system best practices, tools, and industry trends, bringing innovative ideas to enhance Fabric's capabilities, usability, and performance.
  • Define and manage the contribution model for Fabric, ensuring contributions maintain system quality and coherence. Provide support and guidance to teams contributing to or consuming the system.
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