7+ years of working experience with UI development or Technical Art in the gaming industry. Ability to work independently to identify and own work, deliver results. Proficiency in design tools like Adobe XD, Figma, Sketch, InVision, or similar. Intermediate C# programming skills. Expertise with Blueprint and Unreal 5. HLSL and Unity ShaderLab knowledge. Good understanding of graphics optimization practices. Ability to do layout designs with provided tools (Unreal or any other engine). Knowledge of anchor/layout design for different aspect ratios. Understanding of different input systems. Excellent communication skills, friendly and approachable attitude. Outstanding organizational skills.