Longdue Games

Longdue Games is dedicated to creating narrative-first, psychologically deep RPGs that challenge players' choices and morals. With a focus on character depth and impactful stories, the company aims to revive the legacy of classic story-driven RPGs. Founded by talent from the original Disco Elysium team and industry veterans, Longdue strives to become a trusted name in the RPG genre.

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🔥 Unity Developer
Posted about 19 hours ago

📍 South Africa

🧭 Contract

  • 3+ years of experience using Unity with C#, ideally with a shipped game or polished prototype.
  • Strong interest in dialogue-heavy, story-driven games and/or experimental storytelling.
  • Comfortable working fast, iterating, and throwing things away when needed.
  • A self-starter who thrives in small, scrappy teams and can work independently when needed.
  • Clear and collaborative, especially when working with non-technical teammates.
  • Proficient in version control workflows.
  • Build the Prototype: Develop and implement core features in Unity (C#), including dialogue, exploration, UI, and scene logic.
  • Cross-Team Collaboration: Work closely with the narrative and art teams to create a playable vertical slice that captures the tone and feel of the world.
  • Iterate Rapidly: Prototype and refine mechanics, taking a scrappy and creative approach to development.
  • Tooling & Workflow Support: Build lightweight tools to support writers and artists in testing and integrating content.
  • Ensure Performance: Optimise the prototype for stability and usability, ready for internal review or external pitch.
  • Contribute Creatively: Share ideas and feedback on how systems, story, and world interact — and where they can go.

Software DevelopmentGame DevelopmentGitUI DesignUnity3DC#Communication SkillsPrototypingScripting

Posted about 19 hours ago
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📍 United Kingdom, South Africa

🧭 Full-Time

🔍 Gaming

  • Extensive experience in a senior or lead production role within the gaming industry.
  • Experience self-publishing a commercial video game on both PC and console platforms.
  • At least one commercial game shipped on PC and console.
  • Knowledge of localisation, QA, submission, and build processes.
  • Strong leadership, project management, and excellent communication skills.
  • Experience with agile methodologies and project management tools like Favro, Notion, Miro, and Google Workspace.
  • Ability to multitask, take initiative, and work autonomously.
  • Manage the production timeline from concept to launch on console and PC.
  • Play an active role in recruiting and onboarding key team members.
  • Work closely with the founding team to steer the project through its lifecycle.
  • Help establish a positive, collaborative, and productive studio culture.
  • Oversee the project's scope, backlog, and milestone deliverables.
  • Proactively identify risks and take steps to ensure development stays on track.
  • Ensure clear, consistent communication across all departments.
  • Manage relationships with contractors and third-party collaborators.
  • Help develop a broader studio strategy, including fundraising and partnerships.
  • Be flexible and adaptable, comfortable managing uncertainty.

LeadershipProject ManagementAgileGame DevelopmentProblem Solving

Posted 4 months ago
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