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Unity Developer

Posted about 19 hours agoViewed

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💎 Seniority level: Middle, 3+ years

📍 Location: South Africa

🏢 Company: Longdue Games

⏳ Experience: 3+ years

🪄 Skills: Software DevelopmentGame DevelopmentGitUI DesignUnity3DC#Communication SkillsPrototypingScripting

Requirements:
  • 3+ years of experience using Unity with C#, ideally with a shipped game or polished prototype.
  • Strong interest in dialogue-heavy, story-driven games and/or experimental storytelling.
  • Comfortable working fast, iterating, and throwing things away when needed.
  • A self-starter who thrives in small, scrappy teams and can work independently when needed.
  • Clear and collaborative, especially when working with non-technical teammates.
  • Proficient in version control workflows.
Responsibilities:
  • Build the Prototype: Develop and implement core features in Unity (C#), including dialogue, exploration, UI, and scene logic.
  • Cross-Team Collaboration: Work closely with the narrative and art teams to create a playable vertical slice that captures the tone and feel of the world.
  • Iterate Rapidly: Prototype and refine mechanics, taking a scrappy and creative approach to development.
  • Tooling & Workflow Support: Build lightweight tools to support writers and artists in testing and integrating content.
  • Ensure Performance: Optimise the prototype for stability and usability, ready for internal review or external pitch.
  • Contribute Creatively: Share ideas and feedback on how systems, story, and world interact — and where they can go.
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