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Remote IT Jobs
Game Development
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186 jobs found.

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📍 United States, United Kingdom, Spain, Italy, Canada

🔍 Gaming

🏢 Company: Escape Velocity Entertainment Inc

  • Strong understanding of build and release management, with a focus on automation and efficiency.
  • Meticulous attention to detail to ensure flawless releases.
  • Ability to work well in a team environment, communicating effectively with cross-functional teams.
  • Innovative thinking and the ability to troubleshoot complex issues swiftly.
  • A genuine interest in gaming and a desire to contribute to creating exceptional gaming experiences.
  • Maintain release pipelines for game development projects.
  • Coordinate and manage the release process for game builds, ensuring timely and stable deployments.
  • Collaborate with developers to integrate automated testing into the build process.
  • Monitor and troubleshoot build issues, providing quick resolutions to minimize downtime.
  • Optimise build performance and scalability to handle impact of increasing complexity and size of game projects on release pipelines.
  • Document and maintain release engineering best practices and procedures.
  • Provide support and training to development teams on release management tools and processes.

Software DevelopmentGame DevelopmentRelease ManagementCommunication SkillsCI/CDProblem SolvingAgile methodologiesTroubleshootingCross-functional collaborationScripting

Posted about 3 hours ago
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🔥 Senior Unity Developer (UI)
Posted about 4 hours ago

📍 Worldwide

🧭 Fulltime

🔍 Game Development

🏢 Company: HyperHug

  • Bachelor's degree in Computer Science, Game Development, or a related field.
  • At least 5 years of experience in Unity development, with a focus on UI/UX for mobile games.
  • Strong knowledge of Unity’s UI Toolkit, Canvas system, TextMesh Pro, and UI optimization techniques.
  • Experience developing and optimizing UI for mobile platforms, ensuring smooth performance and responsiveness.
  • Proficient in C# programming with a strong understanding of UI performance profiling and debugging.
  • Ability to work collaboratively in a cross-functional team environment.
  • Strong problem-solving and analytical skills.
  • Excellent communication and interpersonal skills.
  • Passion for games and a strong understanding of UI design principles for immersive experiences.
  • Design, develop, and optimize UI components (menus, HUD, inventory, crafting systems) using Unity and C#.
  • Ensure UI elements deliver smooth and responsive performance across multiple mobile devices.
  • Collaborate with UX designers to create intuitive and engaging user experiences.
  • Optimize UI assets and workflows to reduce draw calls, memory usage, and frame drops.
  • Implement responsive UI layouts that adapt to various screen sizes, resolutions, and aspect ratios.
  • Work with QA and testing teams to identify and resolve UI-related bugs and ensure high-quality releases.
  • Support LiveOps updates by integrating and optimizing new UI elements.
  • Stay updated with industry trends and best practices in UI/UX design for mobile games.
  • Provide mentorship and guidance to junior developers, promoting best practices in UI development.
  • Collaborate with the art and design teams to maintain a consistent and engaging visual style.

Game DesignGame DevelopmentGitUI DesignUnity3DUser Experience DesignC#Mobile testingJSONCross-functional collaborationDebugging

Posted about 4 hours ago
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🔥 Video Gen - Technical Artist
Posted about 5 hours ago

📍 South America

🧭 Full-Time

🔍 Gaming

🏢 Company: Series Entertainment

  • 3–5 years of professional experience as a Technical Artist (gaming or related entertainment fields preferred).
  • Understanding of the end-to-end video production process—from storyboarding and asset creation to editing and final render.
  • Proficiency with compositing, editing, or motion graphics software (e.g., After Effects, Premiere, DaVinci Resolve) and familiarity with real-time engines (Unity) is a plus.
  • Comfortable experimenting with AI and generative tools (e.g., ComfyUI, Stable Diffusion, or similar) to automate or accelerate parts of the production workflow.
  • Strong problem-solving skills, able to troubleshoot bottlenecks or technical issues related to video formats or rendering performance.
  • Excellent communication skills—capable of translating complex technical concepts to artists, producers, and engineers.
  • Eagerness to stay current on the latest industry trends, particularly around AI-driven content creation, and the ability to adapt quickly to evolving requirements.
  • Design, develop, and maintain pipelines for short-form video generation—from concept through final production—using AI-driven tools (e.g., ComfyUI) and more traditional video editing/compositing workflows.
  • Collaborate with game designers, artists, and engineers to ensure video content is seamlessly integrated into mobile game experiences.
  • Collaborate with central Core Tech to balance immediate needs of the game with the broader Series platform vision, integrating real-world insights for near-term deliverables and long-term success.
  • Stay up-to-date on the latest developments in AI-based video generation, compositing tools, and real-time rendering approaches to maintain a cutting-edge pipeline.
  • Document and refine production pipelines, share best practices, and champion continuous improvement in short-form video workflows—while training and mentoring cross-functional teams on emerging AI techniques and best-in-class processes.

PythonAdobe After EffectsGame DevelopmentUnity3DProblem SolvingData visualizationScripting

Posted about 5 hours ago
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  • Passionate about world-building and level design.
  • Experienced in all aspects of open-world content creation from whiteboxing and prototyping to final polish.
Utilizing the game’s mechanics and systems, you’ll craft an inspiring game world and create engaging encounters for the next great Demiurge game.

Game DesignGame DevelopmentUnreal enginePrototyping

Posted about 5 hours ago
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🔥 Senior Tools Engineer
Posted about 7 hours ago

📍 North America

💸 121000.0 - 166000.0 USD per year

🔍 Game Development

🏢 Company: Turtle Rock Studios👥 101-250Virtual RealityGamingCasual Games

  • Comfortable working in an iteration driven environment and with minimal oversight
  • Strong communication and team problem solving skills
  • At least 2 years of professional tools programming experience
  • Proficiency in C/C++ and Visual Studio
  • Rapid problem-solving and firefighting skills
  • Understanding of different data and file formats and the tradeoffs between
  • Experience with Unreal Engine 4 or 5
  • Bachelor's degree or equivalent in Computer Science or Engineering
  • Listen to and understand the needs of the content creation staff to help design and create new tools/pipelines in Unreal Engine
  • Maintain and extend existing tools to meet the needs of the project
  • Create tools that make content creation easy for internal and external folks
  • Diagnose and solve complex problems with most unreal engine editor systems

Game DevelopmentUnreal engineScriptingSoftware EngineeringDebugging

Posted about 7 hours ago
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🔥 Environment Concept Artist
Posted about 17 hours ago

📍 Brazil, Argentina, Serbia, Russia, Romania

🔍 Video Production

🏢 Company: Magic Media👥 501-1000Computer Games

  • Proven experience as a Concept Artist, especially in designing environments.
  • Strong proficiency in digital painting tools (e.g., Adobe Photoshop, Corel Painter, Procreate) and a solid grasp of traditional art fundamentals.
  • Ability to stylize designs while incorporating realistic details that enhance the project’s visual narrative.
  • Familiarity with 3D software is a plus; candidates with 3D skills are encouraged, though exceptional painting skills remain the top priority.
  • Excellent communication skills and the ability to work collaboratively in a team-oriented environment.
  • A strong portfolio showcasing your ability to create detailed, immersive environment art.
  • Flexibility and adaptability in a fast-paced, evolving project setting.
  • Develop high-quality, original concept art for environment and character designs that are both stylized and realistically detailed.
  • Collaborate closely with the art and design teams to ensure visual consistency and to integrate feedback throughout the creative process.
  • Translate project briefs into compelling visual narratives that support the overall project vision.
  • Produce multiple iterations quickly and efficiently, balancing creativity with production deadlines.
  • Work on related tasks such as color scripts, mood boards, and reference boards to guide the final production design.
  • Ensure all artwork is created using traditional painting techniques, 3d or digital painting tools; AI-generated content is strictly prohibited.

Adobe PhotoshopGame DevelopmentGraphic DesignUI DesignCommunication SkillsCollaborationAdaptabilityProblem-solving skillsTeamworkCreativity

Posted about 17 hours ago
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🔥 General Application
Posted about 19 hours ago

📍 Canada

🔍 Software Development

3D Modeling - RhinoGame DesignGame DevelopmentUnity3DUnreal engine

Posted about 19 hours ago
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🔥 UI Engineer
Posted about 21 hours ago

📍 UK

🔍 Game Development

🏢 Company: NetEase Games

  • 2+ years of professional software engineering experience, working on multi-discipline teams
  • 2+ years of professional experience using C++
  • 2+ years of working with User Interface code and scripting
  • Comfortable using object-oriented design patterns
  • Strong interpersonal skills: the abilities to communicate positively and effectively, and to take constructive feedback on work well.Self-motivated, can-do attitude, quick learner and problem solver
  • Passionate about creating User Interfaces for games and delivering the highest quality gameplay for the player
  • Computer science degree
  • Design and implement intuitive, powerful and stable user interfaces for a multiplayer environment, using Unreal Engine Blueprints and C++, to allow players to easily and enjoyably access game content, features and systems
  • Work with the designers and gameplay engineers to understand the functional requirements of the User Interface
  • Architect, build, and maintain a framework in Unreal for a user interface system that will meet all the requirements of the game design and be performant and stable
  • Work with the UX team to ensure the proper requirements are understood, and communication lines are open
  • Accept art and concepts from the UX team, cut up art as necessary, and implement in Unreal Engine
  • Communicate, collaborate, and coordinate with other members of the team using Slack, code reviews, design reviews, bugs, and video calls

Design PatternsGame DevelopmentUI DesignC++AlgorithmsData StructuresREST APIUnreal engineCommunication SkillsProblem SolvingJSONScriptingSoftware EngineeringDebugging

Posted about 21 hours ago
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🔥 Senior Developer
Posted about 23 hours ago

🧭 Full-Time

🔍 Software Development

🏢 Company: Chillchat

  • 7-8+ years of experience in software development, with a strong technical background in building and maintaining large-scale applications.
  • Proven experience developing and deploying large-scale applications, handling high concurrent users and real-time data synchronization in a live production environment.
  • Proficiency in modern programming languages, such as C++, C#, Java, JavaScript, Python, or Go.
  • Experience working across frontend and backend systems, ensuring smooth interaction between game services, databases, and cloud infrastructure.
  • Comfortable collaborating on technical decisions, working with engineers, designers, and infrastructure teams to align development with game objectives.
  • Experience working with cloud infrastructure and distributed systems, ensuring scalability and system reliability.
  • Deep understanding of real-time systems and networking, ensuring low-latency performance in multiplayer environments.
  • Bonus: Experience with multiplayer game development, including networking, optimization, and real-time system architecture.
  • Develop and optimize both frontend and backend systems, ensuring seamless gameplay, server stability, and high performance.
  • Collaborate on architectural and scalability decisions, supporting matchmaking, session management, and real-time interactions.
  • Ensure smooth integration between game services, databases, cloud infrastructure, and UI components to maintain system reliability.
  • Work with game designers, developers, and infrastructure teams to align technical solutions with gameplay mechanics and player experience.
  • Troubleshoot and resolve performance issues related to networking, data synchronization, and server infrastructure.
  • Improve system security and reliability, proactively identifying and addressing vulnerabilities.
  • Work with the development and infrastructure teams to improve pipelines, supporting automation and deployment efficiency.
  • Optimize performance and stability, ensuring minimal latency and high availability across platforms.
  • Coordinate with design, production, and analytics teams, ensuring that technical execution aligns with the game’s roadmap.
  • Explore and integrate new technologies and best practices, improving development processes and system performance.

AWSBackend DevelopmentDockerPythonSoftware DevelopmentSQLCloud ComputingFrontend DevelopmentGame DesignGame DevelopmentJavaJavascriptC#C++GoREST APIMicroservicesNetworking

Posted about 23 hours ago
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🔥 Keywords Talent Community
Posted about 24 hours ago

📍 United Kingdom, Romania, Ireland, Canada, Australia

🧭 Full-Time

🔍 Software Development

🏢 Company: Keywords Studios💰 Post-IPO Equity 9 months ago🫂 Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

  • Strong programming skills in C++, with experience in Unreal Engine or custom engines.
  • Expertise in at least one game development area, such as 3D maths, AI, physics, or UI.
  • Knowledge of digital marketing, branding, and content creation for game campaigns.
  • Experience in partnerships, sales, or client relations within the games industry.
  • Knowledge of functional, compliance, and localization QA for video games.
  • Knowledge of 3D applications such as Maya, 3ds Max, Blender, and Zbrush
  • Must have a strong reel/portfolio showing executed game/real time tech art
  • Strong portfolio/demo reel showcasing proficiency in 3D animation for video games.
  • Working closely with internal and external stakeholders to collaborate on AAA Game Development
  • Staying up to date with new technologies and art styles
  • Assisting and mentoring other artists in your areas of expertise
  • Problem-Solve and Innovate

Adobe Creative SuiteGame DesignGame DevelopmentQAUI DesignC++Project CoordinationContent creationUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingMentoringAttention to detailOrganizational skillsNetworkingProblem-solving skillsTeamworkResearchNegotiation skillsWritingActive listeningClient relationship managementStrong communication skillsData entrySales experienceMarket ResearchMarketingStakeholder managementDigital MarketingProcess improvementScriptingData analytics

Posted about 24 hours ago
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