Escape Velocity Entertainment Inc

Escape Velocity Entertainment Inc is a remote game development studio that values the time and talent of its players and team members. With a focus on honesty and autonomy, they prioritize constant improvement and a culture of play, ensuring that all contributions are meaningful and rewarding.

Related companies:

Jobs at this company:

Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

  • Minimum 5 years of experience in game production, with a focus on competitive multiplayer and/or PvP games.
  • Proven track record of managing competitive game development, live services, or eSports-driven content, with a strong understanding of player dynamics, balancing, and community engagement.
  • Strong understanding of PvP mechanics, balancing, matchmaking systems, and esports ecosystems.
  • Experience managing cross-disciplinary teams, specifically for competitive or multiplayer titles.
  • Ability to develop and manage project timelines, identify risks, and implement solutions while ensuring that gameplay experiences are competitive, fair, and engaging.
  • Lead and manage the day-to-day production of first-party projects, ensuring timely and successful delivery.
  • Define, track, and manage project scope, timelines, and milestones, adapting to changes and risks as they arise.
  • Oversee and manage project schedules, ensuring all deadlines and milestones are met while maintaining quality.
  • Create, iterate, and track schedules and processes for game features and assets.
  • Act as the main point of contact between internal development teams and external first-party platform holders.
  • Collaborate with stakeholders across the project to ensure alignment across all departments.
  • Organize and facilitate rituals with stakeholders to provide updates, gather feedback, and address concerns.
  • Proactively identify risks and issues that may impact project timelines, quality, or budget, and implement solutions to mitigate those risks.

LeadershipProject ManagementAgileGame DesignGame DevelopmentPeople ManagementSCRUMProject CoordinationCross-functional Team LeadershipProduct DevelopmentCommunication SkillsProblem SolvingRisk ManagementTeam managementStakeholder managementBudget management

Posted about 12 hours ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

🧭 Full-Time

πŸ” Game Production, Software Development

  • Minimum 5 years in game production or related
  • Proven project management skills
  • Experience with game development lifecycle
  • Familiarity with first-party platform requirements
  • Knowledge of project management tools
  • Manage day-to-day production of projects
  • Track project scope, timelines, and milestones
  • Organize and facilitate updates with stakeholders
  • Identify and mitigate risks that impact projects

Project ManagementAgileGame DevelopmentGit

Posted about 14 hours ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

πŸ” Gaming

  • Extensive experience as Environment Concept Artist with a proven ability to design a diverse variety of subjects across genres with a special focus on environments, natural landscapes, architecture and environmental props.
  • Expertise in executing concepts in a wide range of styles from stylized to semi-realism.
  • Exceptional sense of graphic design, colors, proportions, composition, and storytelling through visual design.
  • Creating work as an individual contributor that sets a high standard of quality and raises the bar of our environment concept art in both execution and ideation.
  • At least two AAA titles where you worked in a lead capacity.
  • Strong creative and technical problem-solving skills.
  • Exceptional communication skills.
  • Spearhead the design of new environments, natural landscapes, architecture and environmental props maintaining the core game vision set by the Art Director and Game Designers.
  • Lead the development of best practices/workflows to help the team deliver a high-quality end result that hits the timeline targets of our production.
  • Lead the Environment Concept team, providing feedback and mentorship to guide other artists towards excellence and alignment with the project’s vision.
  • Develop exceptional and innovative concepts from early ideation to final execution maintaining very high standards of quality.
  • Create thumbnails, sketches, rendered concepts, production callouts, storyboards, and provide feedback through paint overs to support the creation of environment assets
  • Collaborate with other disciplines to create high quality work throughout the project.
  • General line manager duties.
  • Being an advocate for the artistic vision to make sure the Art Direction and Narrative is being reflected in the work through feedback, mentorship, and their own artwork.

LeadershipAdobe Creative SuiteAdobe PhotoshopGame DesignGraphic DesignUI DesignCross-functional Team LeadershipUnreal engineCommunication SkillsSketchMentoringStrong communication skillsPrototyping

Posted 1 day ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

🧭 Full-Time

πŸ” Video Game

  • 3+ years experience as an Outsourcing Manager or Art Director
  • Proven experience in sourcing and managing external vendors
  • In-depth knowledge of art content production pipelines
  • Build and maintain relationships with art vendors
  • Guide concepts and briefs for cosmetics
  • Track the status of art assets and provide support for production
  • Review and approve externally produced assets
  • Develop and refine external art pipeline

LeadershipProject Management3D Modeling - RhinoAdobe Creative SuiteGame DesignGraphic Design

Posted 3 days ago
Apply
Apply

πŸ“ United States, Canada, United Kingdom, Spain, Italy

🧭 Full-Time

πŸ” Video Game Development

  • Excellent communication and organizational skills
  • Project management skills
  • Strong proficiency with MS Office tools
  • Experience in production
  • Interest in developing video games
  • JIRA and Confluence expertise
  • Create and track schedules for game features
  • Drive project completion for time and quality
  • Monitor resource balance
  • Provide information for achieving project deliverables
  • Establish review forums and communicate roadblocks

Project ManagementJiraMS OfficeConfluence

Posted 5 days ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

πŸ” Video Games

  • Excellent communication and organizational skills (timekeeping, scheduling, etc.) with β€˜how can I help’ attitude.
  • Project management skills.
  • Strong proficiency with MS Office tools and tracking/scheduling tools.
  • Experience in production.
  • Interest in developing video games.
  • JIRA and Confluence expertise.
  • Create, iterate, and track schedules and processes for game features and assets.
  • Drive the completion of project goals, objectives, and deliverables for time and quality.
  • Monitor the balance of time and resources.
  • Working closely with production teams and the leads to provide information to ensure that project goals, objectives, and deliverables are achieved.
  • Ensure excellent communication of the vision and targets across the team and make sure that appropriate review forums are established.
  • Identify and communicate all roadblocks and bottlenecks and make recommendations for adjustment as appropriate.

Project ManagementProject CoordinationJiraCommunication SkillsOrganizational skillsMS OfficeConfluence

Posted 8 days ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

  • Familiarity or experience working in Unreal Engine (5 preferrable)
  • Knowledge of core Unreal Engine features, such as Blueprints, PCG, Editor tools, materials graph, Niagara etc.,
  • Knowledge or experience with profiling, performance and optimization (Renderdoc, Razor Profiler or Unreal Insights).
  • Collaboratively developing tools and workflows for artists.
  • Knowledge of one of the major 3D Modelling packages, (3DS Max, Maya).
  • Experience with a scripting language, preferably Python.
  • Experience with Substance Painter, Substance Designer, and Photoshop.
  • Strong ability to learn new areas of development.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.
  • Work with art and engineering to understand art requirements and technical limitations.
  • Work with other Technical Artists on tools and pipelines aimed at content optimization and pipeline efficiency improvements.
  • Work with Art and help them with content optimizations.
  • Acquire a deep understanding of engine tools and technology and be able to utilize the knowledge in your future work.
  • Maintain and improve existing tools and pipelines.
  • Analyze game performance using profiling tools, identify offenders, and propose solutions while considering visual targets.

PythonSQLAdobe PhotoshopGame DevelopmentC++Unreal engineCI/CDRESTful APIsTechnical supportScripting

Posted 8 days ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

🧭 Full-Time

πŸ” Gaming

  • Localization QA experience.
  • Gaming QA experience.
  • At least 5 years of industry experience.
  • Experience with live service games.
  • Experience working with vendors.
  • Experience working across different time zones.
  • Unreal Editor experience is a plus.
  • Great communication skills.
  • Bilingual is a must.
  • Be the main point of contact between the vendor localization team and the internal Loc Producer.
  • Attend daily relevant meetings and rituals.
  • Create and manage Localization test plans, suites, and cases.
  • Manage and prioritize Localization bugs in Jira.
  • Liaise between vendor LQA teams and internal developers.
  • Monitor and report on LQA testing progress & performance.
  • Create and maintain Localization test documentation, bug writing best practices, and cheat command databases.
  • Playtest the product for multilingual audiences and cultural sensitivity.

JiraUnreal engine

Posted 14 days ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Italy, Canada

πŸ” Game development

  • Experience developing games professionally and shipping AAA titles.
  • 5+ years of experience in developing tools.
  • Outstanding C++ and C# coding experience applied to tools development.
  • Experience using Unreal Engine 4/5 and familiarity with Slate UI.
  • Familiarity with other scripting languages is a plus.
  • Excellent communication and interpersonal skills.
  • Self-motivated with a strong work ethic, able to work independently.
  • Creativity in problem-solving and ability to think outside established solutions.
  • Keen interest in games.
  • Design, develop, and maintain tools to support various aspects of the game development process.
  • Enhance the efficiency and workflows of development teams.
  • Write code that meets functional and technical project requirements.
  • Participate in product design and testing activities.
  • Collaborate with cross-functional team members and stakeholders from different departments like engineering, design, and art.
  • Adhere to the project coding standards.
  • Identify technical and developmental risks/obstacles and propose solutions.

C#C++

Posted 28 days ago
Apply
Apply

πŸ“ United States, United Kingdom, Spain, Canada, Italy

πŸ” Game Development

  • An appetite to support a wide spectrum of game systems.
  • Ability to decipher 3D math and apply it to visualizations.
  • Proven experience in debugging software systems.
  • Strong analytical and problem-solving skills.
  • Excellent communication and collaboration abilities.
  • Familiarity with diagnostic tools and methodologies.
  • Experience with Unreal Engine.
  • Create internal tools to assist in problem solving and issue identification.
  • Diagnose and troubleshoot system failures.
  • Perform in-depth analysis of technical problems.
  • Collaborate with engineering and support teams.
  • Develop and modify gameplay software in script and C/C++.
  • Conduct root cause analysis and provide recommendations.

C++Unreal engineAnalytical SkillsCollaborationProblem SolvingTroubleshootingDebugging

Posted about 1 month ago
Apply
Shown 10 out of 17