Senior Game Designer / Product Builder (AI Games)

New
U
UserWiseMobile games
Serbia. Romania. Turkey. Poland. Spain. PortugalFull-TimeSenior
SalaryCompetitive USD compensation
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Job Details

Experience
6+ years of experience in mobile games
Required Skills
Product Management

Requirements

  • Bring 6+ years of experience in mobile games, ideally across casual or hybrid-casual products.
  • Combine strong game design experience with product management experience or meaningful product ownership.
  • Have taken games or significant products from concept through launch and post-launch iteration.
  • Demonstrate ownership of product outcomes and KPIs, not just individual features.
  • Understand gameplay systems, progression, economy, UX, retention, monetization, and LiveOps.
  • Understand F2P game economics and metrics, including retention, engagement, monetization, LTV, and CPI.
  • Be comfortable interpreting data, forming hypotheses, designing tests, and acting on results.
  • Be able to deconstruct successful games and translate learnings into product decisions.
  • Have experience using AI-assisted tools for ideation, prototyping, analysis, design, or content creation.
  • Turn ambiguous opportunities into clear product direction and executable priorities.

Responsibilities

  • Identify and evaluate game opportunities through market analysis, competitor deconstruction, player insights, and product data.
  • Define product bets, including the concept, target audience, core loop, product hypothesis, success metrics, and commercial opportunity.
  • Own AI-assisted game design across core loops, systems, progression, economy, UX, retention, and monetization.
  • Rapidly prototype and validate game concepts using AI-assisted tools and lightweight development workflows.
  • Define success metrics, analyze player behavior and test results, and recommend whether to scale, iterate, or kill.
  • Own product priorities and make trade-offs based on player impact, data, development effort, and business potential.
  • Improve games based on retention, engagement, monetization, experimentation, and player behavior.
  • Partner with leadership to evolve how AI is used to design, prototype, build, and scale games.
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Competitive USD compensation
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