Senior Game Designer / Product Builder (AI Games)
New
U
UserWiseMobile games
Serbia. Romania. Turkey. Poland. Spain. PortugalFull-TimeSenior
SalaryCompetitive USD compensation
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Job Details
- Experience
- 6+ years of experience in mobile games
- Required Skills
- Product Management
Requirements
- Bring 6+ years of experience in mobile games, ideally across casual or hybrid-casual products.
- Combine strong game design experience with product management experience or meaningful product ownership.
- Have taken games or significant products from concept through launch and post-launch iteration.
- Demonstrate ownership of product outcomes and KPIs, not just individual features.
- Understand gameplay systems, progression, economy, UX, retention, monetization, and LiveOps.
- Understand F2P game economics and metrics, including retention, engagement, monetization, LTV, and CPI.
- Be comfortable interpreting data, forming hypotheses, designing tests, and acting on results.
- Be able to deconstruct successful games and translate learnings into product decisions.
- Have experience using AI-assisted tools for ideation, prototyping, analysis, design, or content creation.
- Turn ambiguous opportunities into clear product direction and executable priorities.
Responsibilities
- Identify and evaluate game opportunities through market analysis, competitor deconstruction, player insights, and product data.
- Define product bets, including the concept, target audience, core loop, product hypothesis, success metrics, and commercial opportunity.
- Own AI-assisted game design across core loops, systems, progression, economy, UX, retention, and monetization.
- Rapidly prototype and validate game concepts using AI-assisted tools and lightweight development workflows.
- Define success metrics, analyze player behavior and test results, and recommend whether to scale, iterate, or kill.
- Own product priorities and make trade-offs based on player impact, data, development effort, and business potential.
- Improve games based on retention, engagement, monetization, experimentation, and player behavior.
- Partner with leadership to evolve how AI is used to design, prototype, build, and scale games.
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