Senior Technical Animator

New
J
JobgetherGame Development
Fully remote work across Europe, Core hours from 10:00 AM to 4:00 PM CETContractSenior
Salary not disclosed
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Job Details

Experience
5+ years
Required Skills
PythonUnreal engine

Requirements

  • 5+ years of professional technical animation experience, including experience working at a senior level.
  • At least one shipped AA+ game title in a technical animation capacity.
  • Expert-level Unreal Engine knowledge, particularly Animation Blueprints, State Machines, and Control Rig.
  • Strong understanding of dynamic assets, especially Physics and Cloth assets.
  • Proven experience with character rigging and skinning in Maya, particularly for realistic characters.
  • Strong Python programming skills for tools and rig development.
  • Excellent communication and collaboration skills, with the ability to work effectively with both artists and engineers.
  • Ability to work autonomously, solve complex technical problems, and translate artistic or gameplay requirements into practical technical solutions.
  • C++ proficiency is a plus.
  • Experience with procedural animation techniques is a plus.
  • Passion for and experience with Action-RPG or Soulslike games is desirable.

Responsibilities

  • Contribute to the technical animation vision, implementation, and maintenance of character pipelines and runtime systems in Unreal Engine.
  • Design, develop, and maintain complex animation systems, with a strong focus on Animation Blueprints, State Machines, and Control Rig.
  • Implement Physics and Cloth assets for new characters and optimize their Level of Detail (LOD) configurations.
  • Research and prototype animation techniques that improve visual quality, production efficiency, and team workflows.
  • Create and maintain high-quality character and weapon rigs using Maya and internal rigging tools.
  • Skin high-density characters while achieving strong and efficient deformation.
  • Modify and adapt Python-based rig definitions to address unique character requirements while maintaining consistency across the codebase.
  • Collaborate with engineers to troubleshoot complex technical challenges and maintain the performance and stability of animation systems.
  • Provide technical guidance and feedback to junior and mid-level technical animators, supporting their professional development.
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