Senior Technical Animator
New
J
JobgetherGame Development
Fully remote work across Europe, Core hours from 10:00 AM to 4:00 PM CETContractSenior
Salary not disclosed
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Job Details
- Experience
- 5+ years
- Required Skills
- PythonUnreal engine
Requirements
- 5+ years of professional technical animation experience, including experience working at a senior level.
- At least one shipped AA+ game title in a technical animation capacity.
- Expert-level Unreal Engine knowledge, particularly Animation Blueprints, State Machines, and Control Rig.
- Strong understanding of dynamic assets, especially Physics and Cloth assets.
- Proven experience with character rigging and skinning in Maya, particularly for realistic characters.
- Strong Python programming skills for tools and rig development.
- Excellent communication and collaboration skills, with the ability to work effectively with both artists and engineers.
- Ability to work autonomously, solve complex technical problems, and translate artistic or gameplay requirements into practical technical solutions.
- C++ proficiency is a plus.
- Experience with procedural animation techniques is a plus.
- Passion for and experience with Action-RPG or Soulslike games is desirable.
Responsibilities
- Contribute to the technical animation vision, implementation, and maintenance of character pipelines and runtime systems in Unreal Engine.
- Design, develop, and maintain complex animation systems, with a strong focus on Animation Blueprints, State Machines, and Control Rig.
- Implement Physics and Cloth assets for new characters and optimize their Level of Detail (LOD) configurations.
- Research and prototype animation techniques that improve visual quality, production efficiency, and team workflows.
- Create and maintain high-quality character and weapon rigs using Maya and internal rigging tools.
- Skin high-density characters while achieving strong and efficient deformation.
- Modify and adapt Python-based rig definitions to address unique character requirements while maintaining consistency across the codebase.
- Collaborate with engineers to troubleshoot complex technical challenges and maintain the performance and stability of animation systems.
- Provide technical guidance and feedback to junior and mid-level technical animators, supporting their professional development.
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