Senior Technical Animator
J
JobgetherGame Development
The position is fully remote and offers the flexibility to work with an international game development team from anywhere in Europe., 10 AM to 4 PM CETContractSenior
Salary not disclosed
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Job Details
- Experience
- 5+ years
- Required Skills
- PythonC++Unreal engine
Requirements
- 5+ years of professional experience in technical animation within the games industry, including experience operating at a senior level.
- Proven experience shipping at least one AA+ game title in a technical animation role.
- Expert-level knowledge of Unreal Engine, particularly Animation Blueprints, State Machines, and Control Rig.
- Strong understanding of dynamic asset systems, especially Physics and Cloth assets.
- Demonstrated expertise in Maya character rigging and skinning, particularly for realistic characters and high-density assets.
- Strong proficiency in Python tools programming and the ability to modify and maintain Python-based rigging systems.
- Excellent communication and collaboration skills.
- Strong problem-solving abilities and an interest in researching new technical approaches.
- C++ proficiency is desirable.
- Experience with procedural animation techniques is an advantage.
- Passion for and knowledge of the Action-RPG or Soulslike genre is desirable.
- A gameplay portfolio demonstrating relevant technical animation and rigging work.
Responsibilities
- Contribute to the technical vision for character animation pipelines and runtime animation systems within Unreal Engine.
- Design, implement, and maintain complex animation systems, with particular emphasis on Animation Blueprints, State Machines, and Control Rig.
- Integrate new characters by creating and implementing Physics and Cloth assets and optimizing Level of Detail (LOD) settings.
- Research, prototype, and introduce new technical animation techniques that improve animation quality, production workflows, and team efficiency.
- Create and maintain high-quality character and weapon rigs in Maya using internal rigging tools and established technical standards.
- Skin high-density characters while ensuring high-quality and efficient deformation.
- Modify and adapt Python-based rig definitions to accommodate unique character requirements while maintaining consistency across the codebase.
- Work closely with engineers and other technical specialists to resolve complex technical challenges and ensure animation systems remain performant and stable.
- Provide technical guidance, feedback, coaching, and mentorship to junior and mid-level technical animators.
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