Game Design SME (Visual & Systems)
R
RevStarGame Design
Arizona, United States. Florida, United States. Texas, United States. Brazil. Mexico. ColombiaContractSenior
Salary not disclosed
Apply NowOpens the employer's application page
Job Details
- Experience
- 4+ years
- Required Skills
- Game Design
Requirements
- 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution.
- Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
- Deep technical expertise in visual communication and graphic asset pipelines.
- Strong understanding of integration workflows and user-centric design principles.
- Proven ability to work with complete autonomy, providing high-level technical direction and self-directed execution.
Responsibilities
- Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
- Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
- Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.
- Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
- Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
- Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews.
- Execute iterative visual design reviews, aesthetic audits, and usability assessments.
- Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.
View Full Description & ApplyYou'll be redirected to the employer's site