Game Design SME (Visual & Systems)

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RevStarGame Design
Arizona, United States. Florida, United States. Texas, United States. Brazil. Mexico. ColombiaContractSenior
Salary not disclosed
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Job Details

Experience
4+ years
Required Skills
Game Design

Requirements

  • 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution.
  • Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
  • Deep technical expertise in visual communication and graphic asset pipelines.
  • Strong understanding of integration workflows and user-centric design principles.
  • Proven ability to work with complete autonomy, providing high-level technical direction and self-directed execution.

Responsibilities

  • Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
  • Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
  • Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.
  • Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
  • Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
  • Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews.
  • Execute iterative visual design reviews, aesthetic audits, and usability assessments.
  • Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.
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