Game Designer - Talent Pool

S
SideVideo Game Development
Los Angeles, California, United States. Montreal, Quebec, Canada. Québec City, Quebec, Canada. Fort Lauderdale, Florida, United States. Charleston, South Carolina, United StatesContractMiddle
Salary not disclosed
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Job Details

Experience
3+ years
Required Skills
Game DesignUnreal engineScripting

Requirements

  • 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Proficiency with game engines such as Unreal Engine or Unity.
  • Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
  • Strong understanding of player psychology, game mechanics, pacing, and balance.
  • Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
  • Strong written and verbal communication skills to convey complex design ideas clearly.
  • Deep knowledge of game design principles, industry trends, and player expectations.

Responsibilities

  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives.
  • Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
  • Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
  • Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
  • Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
  • Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
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