Contract Technical Cinematic Designer
New
J
JobgetherGame Development
The position is fully remote within the United StatesContractMiddle
Salary29 - 50 USD per hour
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Job Details
- Experience
- 3+ years
- Required Skills
- GitUnreal engineScripting
Requirements
- 3+ years of professional experience in cinematic design, narrative design, or a closely related game development discipline, preferably on AAA or high-quality indie projects.
- Expert-level proficiency with Unreal Engine, particularly Unreal Sequencer and Level Sequences.
- Strong understanding of real-time narrative systems, including scripting, event triggers, branching logic, character states, and state machines.
- Demonstrated ability to create polished, visually compelling cinematic sequences directly within a game engine.
- Strong understanding of cinematic composition, camera direction, pacing, transitions, and storytelling principles.
- Practical experience with Blueprints and/or scripting for cinematic logic, automation, and custom tool development.
- Ability to collaborate effectively across narrative, animation, gameplay, level design, VFX, audio, engineering, and other disciplines.
- Strong troubleshooting and optimization skills, with the ability to identify and resolve technical issues affecting cinematic performance or stability.
- A strong portfolio or demo reel showcasing cinematic work created in Unreal Engine.
Responsibilities
- Design, implement, iterate, and polish real-time cinematic sequences using Unreal Engine and Sequencer, including camera composition, transitions, timing, and in-engine presentation.
- Collaborate closely with writers, animators, gameplay and level designers, VFX artists, engineers, and audio teams to integrate cinematic content seamlessly into interactive game environments.
- Build and maintain narrative systems supporting interactive storytelling, including dialogue triggers, branching sequences, character states, and other cinematic logic.
- Develop and maintain cinematic tools, Blueprints, workflows, and pipelines that improve production efficiency and enable the team to create high-quality content at scale.
- Troubleshoot cinematic issues and optimize sequences for performance, stability, and reliability across target platforms.
- Integrate voice-over, sound effects, music, and other audio elements with cinematic sequences to deliver cohesive and emotionally engaging experiences.
- Provide technical guidance, mentorship, and documentation covering cinematic workflows, tools, and best practices.
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