Senior Real-Time VFX Artist
M
Magic MediaVideo Game Development
Belgrade, Vojvodina, Serbia. Kyiv city, Ukraine. São Paulo, State of São Paulo, Brazil. Barcelona, Catalonia, Spain. Buenos Aires, Buenos Aires, Argentina. Lisbon, Lisbon, PortugalFull-TimeSenior
Salary not disclosed
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Job Details
- Languages
- English
- Experience
- 5+ years
- Required Skills
- Adobe PhotoshopBlenderUnreal engine
Requirements
- 5+ years of experience working in the videogame industry.
- Fluent in English.
- Expert level experience with Unreal.
- High level of knowledge in Popcorn FX.
- Deep knowledge in animation and art sense (colour, shape, ratio, timing etc.).
- Good knowledge of artistic VFX principles.
- Highly Skilled with Photoshop, Substance or other texture authoring tools.
- Proficiency with 3D software like Blender, Maya, 3DS Max, Houdini for mesh creation.
- Shader authoring skills using node based editors like shader graph or amplify shader.
- Ability to work without much oversight and independently solve VFX technical issues.
- Candidates must supply a portfolio or reel showcasing VFX.
Responsibilities
- Work in a proprietary third party engine.
- Create visually stunning and stylistically consistent VFX using a third party VFX editor like Popcorn FX.
- Create relevant VFX assets such as textures, static meshes and shaders.
- Collaborate with other creative disciplines and engineers to create visual effects that support gameplay systems.
- Optimize effects for performance on multiple platforms.
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