Senior Real-Time VFX Artist

M
Magic MediaVideo Game Development
Belgrade, Vojvodina, Serbia. Kyiv city, Ukraine. São Paulo, State of São Paulo, Brazil. Barcelona, Catalonia, Spain. Buenos Aires, Buenos Aires, Argentina. Lisbon, Lisbon, PortugalFull-TimeSenior
Salary not disclosed
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Job Details

Languages
English
Experience
5+ years
Required Skills
Adobe PhotoshopBlenderUnreal engine

Requirements

  • 5+ years of experience working in the videogame industry.
  • Fluent in English.
  • Expert level experience with Unreal.
  • High level of knowledge in Popcorn FX.
  • Deep knowledge in animation and art sense (colour, shape, ratio, timing etc.).
  • Good knowledge of artistic VFX principles.
  • Highly Skilled with Photoshop, Substance or other texture authoring tools.
  • Proficiency with 3D software like Blender, Maya, 3DS Max, Houdini for mesh creation.
  • Shader authoring skills using node based editors like shader graph or amplify shader.
  • Ability to work without much oversight and independently solve VFX technical issues.
  • Candidates must supply a portfolio or reel showcasing VFX.

Responsibilities

  • Work in a proprietary third party engine.
  • Create visually stunning and stylistically consistent VFX using a third party VFX editor like Popcorn FX.
  • Create relevant VFX assets such as textures, static meshes and shaders.
  • Collaborate with other creative disciplines and engineers to create visual effects that support gameplay systems.
  • Optimize effects for performance on multiple platforms.
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