3D Artist (skins)
New
H
HyperHugGame development
Works remotely from around the worldFull-TimeMiddle
Salary not disclosed
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Job Details
- Languages
- English - B1+ level, Russian - C1 level
- Experience
- 3+ year
- Required Skills
- Adobe PhotoshopBlender
Requirements
- 3+ year of experience in 3D art.
- Solid understanding of realistic texturing, including materials, roughness, dirt, and wear.
- Proficiency with Substance Painter.
- Proficiency with Photoshop.
- Proficiency with at least one 3D modeling package (Blender, Maya, or 3ds Max).
- Basic knowledge of optimization techniques for mobile platforms.
- Ability to follow art direction and adapt to an existing visual style.
- Portfolio demonstrating prop and weapon texturing (skins, materials, or similar work).
- English - B1+ level.
- Russian - C1 level.
Responsibilities
- Create high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide.
- Prepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow.
- Optimize textures and materials to ensure excellent performance on mobile devices.
- Work closely with the art lead to maintain visual consistency across all skins and materials.
- Iterate on feedback quickly and efficiently in a fast-paced production environment.
- Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine.
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