2D Artist - UI
New
S
StoryToysMobile games
Workable workplace: remote; Workable locations: United Kingdom. Dublin, County Dublin, IrelandContractMiddle
Salary not disclosed
Apply NowOpens the employer's application page
Job Details
- Required Skills
- Adobe IllustratorAdobe PhotoshopFigma
Requirements
- Have professional experience as a 2D or UI Artist in games or interactive media.
- Be able to deliver work independently within an agreed brief and seek feedback at appropriate stages.
- Provide a portfolio demonstrating polished UI artwork, strong visual hierarchy and consistent interface design, alongside sound 2D art fundamentals.
- Have a strong understanding of composition, colour, shape language and typography, and be able to work across different visual styles.
- Be proficient in Adobe Photoshop and Illustrator, or equivalent 2D art tools.
- Have familiarity with Figma or a comparable interface design tool.
- Understand Unity UI asset preparation, including sprites, slicing, scalable layouts and efficient texture use, and be able to review artwork in engine.
- Understand mobile interface constraints, including touch targets, device formats, readability and performance-conscious asset production.
- Communicate clearly, collaborate, respond to feedback and manage tasks and deadlines.
- Experience creating UI for mobile games, especially apps for children or families, is preferred.
- Experience with licensed IP and external brand approvals is preferred.
- Hands-on experience assembling UI in Unity, creating simple UI animation or interaction feedback, or supporting localisation and accessible interface design is preferred.
Responsibilities
- Create screens, buttons, icons, menus, overlays and other interface assets with clear visual hierarchy and consistency.
- Design interfaces that are understandable to young children, including children who cannot yet read, and work with Design to refine clarity and usability.
- Translate creative direction and licensed brand guidelines into UI and 2D artwork, responding to internal reviews and partner feedback.
- Build and maintain reusable UI components, style guides and organised asset libraries.
- Prepare and export assets with appropriate dimensions, slicing, transparency and naming.
- Collaborate with Engineering on layout, scaling and implementation, and review results in Unity and on devices.
- Contribute supporting illustrations, backgrounds, props and other 2D content as needed.
- Refine artwork through feedback and playtesting, and work with QA and Engineering to resolve visual issues.
- Participate in task estimation, sprint planning and reviews, communicate progress and risks, and maintain organised source files and production-ready deliverables.
View Full Description & ApplyYou'll be redirected to the employer's site