Senior 3D Generalist Artist
New
P
Panic StationsVideo games
Open to anyone within the UKContractSenior
Salary not disclosed
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Job Details
- Experience
- Senior experience level.
- Required Skills
- Blender
Requirements
- Have senior-level experience.
- Bring a broad artistic and technical skillset across environments, props, and characters or creatures.
- Have experience building modular environments and character art.
- Be confident working in Unity, including asset implementation and fixing art bugs.
- Be comfortable working in Blender, or able to transition quickly.
- Work autonomously with high-level direction.
- Prioritize speed and efficiency in art production.
- Have a general understanding of supporting optimization and performance for online multiplayer titles from an art perspective.
- Rigging, VFX, UI, technical art, or concept art skills are bonuses.
Responsibilities
- Create game-ready modular environments, props, set dressing, and character or creature work.
- Adapt quickly to the project’s art style and construct modular environments to a grid.
- Prioritize core elements and produce art rapidly rather than focusing on superficial details.
- Communicate and collaborate with the team, helping solve gaps between disciplines.
- Join playtests and contribute to the game experience beyond art.
- Identify risks and constraints early and redirect effort when needed.
- Keep work moving by identifying useful tasks while waiting for feedback or when blocked.
- Import, set up, and connect assets in the game engine.
- Set up materials and prefabs, and maintain folders and naming conventions.
- Fix materials, collision, and other art bugs in-engine while keeping assets and scenes optimized.
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