Senior 3D Generalist Artist

New
P
Panic StationsVideo games
Open to anyone within the UKContractSenior
Salary not disclosed
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Job Details

Experience
Senior experience level.
Required Skills
Blender

Requirements

  • Have senior-level experience.
  • Bring a broad artistic and technical skillset across environments, props, and characters or creatures.
  • Have experience building modular environments and character art.
  • Be confident working in Unity, including asset implementation and fixing art bugs.
  • Be comfortable working in Blender, or able to transition quickly.
  • Work autonomously with high-level direction.
  • Prioritize speed and efficiency in art production.
  • Have a general understanding of supporting optimization and performance for online multiplayer titles from an art perspective.
  • Rigging, VFX, UI, technical art, or concept art skills are bonuses.

Responsibilities

  • Create game-ready modular environments, props, set dressing, and character or creature work.
  • Adapt quickly to the project’s art style and construct modular environments to a grid.
  • Prioritize core elements and produce art rapidly rather than focusing on superficial details.
  • Communicate and collaborate with the team, helping solve gaps between disciplines.
  • Join playtests and contribute to the game experience beyond art.
  • Identify risks and constraints early and redirect effort when needed.
  • Keep work moving by identifying useful tasks while waiting for feedback or when blocked.
  • Import, set up, and connect assets in the game engine.
  • Set up materials and prefabs, and maintain folders and naming conventions.
  • Fix materials, collision, and other art bugs in-engine while keeping assets and scenes optimized.
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