Senior Game Designer
New
UKFull-TimeSenior
Salary not disclosed
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Job Details
- Experience
- 5+ years
- Required Skills
- Game Design
Requirements
- 5+ years of experience in game design within a mobile F2P studio, ideally focused on casual or hybrid-casual games.
- Strong expertise in game design principles including mechanics, systems design, economy design, monetization, and live ops.
- Proven experience managing complex game design projects in fast-paced, iterative development environments.
- Strong analytical mindset with the ability to use data and KPIs to guide design decisions and improvements.
- Excellent communication skills with the ability to clearly present and document complex design concepts.
- Deep passion for games, especially mobile casual and hybrid-casual genres, with strong awareness of market trends.
- Ability to work collaboratively in multidisciplinary teams while remaining proactive and self-driven.
- Proficiency in Unity is a plus, along with experience using modern game design tools and workflows.
Responsibilities
- Design and develop game systems, mechanics, features, and content for live and new mobile titles, ensuring engaging and scalable gameplay experiences.
- Balance in-game economies, monetization systems, and progression loops to optimize player engagement and business performance.
- Analyze live game performance, KPIs, and player behavior to identify opportunities for improvement and propose data-driven design solutions.
- Support and evolve live operations events, designing new content and features that increase retention and player engagement.
- Collaborate with product owners to define requirements, shape roadmaps, and translate business goals into clear game design direction.
- Produce comprehensive game design documentation including feature specs, flows, UX/UI concepts, and system designs for development teams.
- Work closely with developers, artists, QA, and other stakeholders to ensure accurate implementation and smooth integration of game features.
- Participate in playtesting, collect feedback, and iterate on game mechanics to continuously improve player experience and gameplay quality.
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