Character Designer

Our partner is looking for a Character Designer based in Germany.Full-TimeMiddle
Salary not disclosed
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Job Details

Experience
At least 2 years
Required Skills
Game DesignUnreal enginePrototyping

Requirements

  • At least 2 years of experience as a Character Designer or similar role on shipped game titles.
  • Proven experience taking character designs from concept through to full production and release.
  • Strong passion for third-person action and combat-focused gameplay systems.
  • Deep understanding of character design principles including strengths, weaknesses, counterplay, and gameplay balance.
  • Strong portfolio demonstrating original, thematic, and gameplay-integrated character designs.
  • Experience working in iterative, prototype-driven development environments.
  • Familiarity with Unreal Engine 5, including Blueprint-based workflows for ability or gameplay prototyping.
  • Strong collaboration skills with animators, engineers, and cross-functional game development teams.
  • Excellent communication skills, both written and verbal, with the ability to clearly articulate design intent.
  • Strong interest in gameplay systems and how character design influences player experience and engagement.
  • Ability to respond to feedback and iterate quickly in a fast-paced creative environment.

Responsibilities

  • Design and develop gameplay-driven characters, ensuring they integrate meaningfully into combat systems and player experience.
  • Identify opportunities to introduce engaging gameplay hooks through character design, abilities, and mechanics.
  • Collaborate closely with animators, gameplay programmers, and design teams to prototype and implement combat features.
  • Take character concepts through the full production cycle, from early ideation to final in-game implementation.
  • Design and refine combat mechanics, weapons, abilities, and character-specific systems with a focus on balance and player engagement.
  • Use player feedback, analytics, and gameplay metrics to iterate and improve character designs.
  • Support hands-on prototyping in collaboration with engineering and design teams, including working with Unreal Engine workflows.
  • Ensure clear documentation and communication of character design intent, mechanics, and iteration updates.
  • Contribute to maintaining consistency in character identity, gameplay clarity, and overall game experience.
  • Continuously refine designs based on testing, balancing, and live or playtest feedback.
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