Character Designer
Our partner is looking for a Character Designer based in Germany.Full-TimeMiddle
Salary not disclosed
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Job Details
- Experience
- At least 2 years
- Required Skills
- Game DesignUnreal enginePrototyping
Requirements
- At least 2 years of experience as a Character Designer or similar role on shipped game titles.
- Proven experience taking character designs from concept through to full production and release.
- Strong passion for third-person action and combat-focused gameplay systems.
- Deep understanding of character design principles including strengths, weaknesses, counterplay, and gameplay balance.
- Strong portfolio demonstrating original, thematic, and gameplay-integrated character designs.
- Experience working in iterative, prototype-driven development environments.
- Familiarity with Unreal Engine 5, including Blueprint-based workflows for ability or gameplay prototyping.
- Strong collaboration skills with animators, engineers, and cross-functional game development teams.
- Excellent communication skills, both written and verbal, with the ability to clearly articulate design intent.
- Strong interest in gameplay systems and how character design influences player experience and engagement.
- Ability to respond to feedback and iterate quickly in a fast-paced creative environment.
Responsibilities
- Design and develop gameplay-driven characters, ensuring they integrate meaningfully into combat systems and player experience.
- Identify opportunities to introduce engaging gameplay hooks through character design, abilities, and mechanics.
- Collaborate closely with animators, gameplay programmers, and design teams to prototype and implement combat features.
- Take character concepts through the full production cycle, from early ideation to final in-game implementation.
- Design and refine combat mechanics, weapons, abilities, and character-specific systems with a focus on balance and player engagement.
- Use player feedback, analytics, and gameplay metrics to iterate and improve character designs.
- Support hands-on prototyping in collaboration with engineering and design teams, including working with Unreal Engine workflows.
- Ensure clear documentation and communication of character design intent, mechanics, and iteration updates.
- Contribute to maintaining consistency in character identity, gameplay clarity, and overall game experience.
- Continuously refine designs based on testing, balancing, and live or playtest feedback.
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