Level Designer
New
D
Devoted StudiosGame Development
CanadaFull-TimeMiddle
Salary not disclosed
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Job Details
- Experience
- 3+ years
- Required Skills
- C++Unreal engine
Requirements
- 3+ years of professional experience in level design, quest design, or mission scripting.
- Proficiency in Unreal Engine 5 with hands-on gameplay implementation experience.
- Strong working knowledge of Blueprints for scripting logic, triggers, and mission flow.
- Ability to support or work with light scripting in C++.
- Shipped at least one title where you designed and implemented missions, quests, or scripted gameplay.
- Strong understanding of player flow, narrative pacing, gameplay readability, and objective-driven design.
- Experience designing conditional or branching content.
- Clear communication and documentation skills.
- Collaborative working style and comfort giving and receiving feedback.
Responsibilities
- Design, script, and implement quests, missions, and gameplay events from concept through final polish.
- Use Unreal Engine 5 to build and iterate directly in-engine using Blueprints for gameplay scripting.
- Support scripted sequences, cinematic beats, AI encounters, and interactive mission moments.
- Build and maintain mission flow documentation and implementation notes.
- Collaborate with narrative, systems, engineering, art, QA, and production teams.
- Support creation and upkeep of recurring mission content and live game updates.
- Playtest and iterate on pacing, clarity, challenge, and usability.
- Identify, triage, and resolve scripting issues and quest bugs.
- Maintain clean, readable, and maintainable Blueprint logic.
- Work with light C++ scripting when needed for engineering collaboration.
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