Machine Learning & Game Tech Architect
New
PolandFull-TimeSenior
Salary37,000 - 50,900 PLN per month
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Job Details
- Experience
- 7 years
- Required Skills
- PythonKerasMachine LearningPyTorchC++Tensorflow
Requirements
- A minimum of 7 years of experience designing, implementing, and maintaining API’s and applications.
- Familiarity with classical AI concepts, such as symbolic processing and production systems.
- Experience using leading ML libraries and platforms like TensorFlow, PyTorch and Keras.
- Proficiency in C, C++, Rust, GO, or other system-level programming languages.
- Proficiency in Python.
- A track record of introducing ML solutions to traditional computer systems and bringing ML systems into production.
- History of working with high-performance computing and software optimization.
- Familiarity with game engines and real-time simulations.
- Autonomous and proactive working style.
Responsibilities
- Responsible for the architecture of hybrid game and ML systems, serving as the primary contact for integrating machine learning into game systems.
- Design, develop and maintain learning and non-learning systems.
- Keep current on the latest developments in both ML and game technologies.
- Support programming and ML teams throughout development.
- Establish and maintain quality guidelines for our ML applications.
- Disseminate ML knowledge across the organization.
- Improve the function of one’s team, either through individual achievement or through leadership.
- Maintain rich, thoughtful, candid communication with peers.
- Gather, acknowledge, and respond to internal feedback.
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