Senior Producer, Live Services
New
B
Bad Robot GamesVideo Games
Our ranges are based on California market rate regardless of work location in the US.Full-TimeSenior
Salary125,000 - 140,000 USD per year
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Job Details
- Experience
- 7+ years
- Required Skills
- JiraRelease ManagementUnreal engineData analyticsSlack
Requirements
- 7+ years of experience in production
- At least one year as a Senior Producer on a shipped game title
- Experience on Unreal engine and for PlayStation and PC preferred
- Shipped at least one title as a Senior Producer or above
- Extensive knowledge of the full cycle of production including live service operations
- Experience with live service and multiplayer games
- Experience with release management and submission processes
- Experience with monitoring and informing necessary changes to the game using in-game trends, data insights, and telemetry
- Strong familiarity with external vendor management
- Strong communication, writing, and facilitation skills
- Proficiency with project management and collaboration tools including Jira, Miro, Slack, and Discord
- Strong change management and conflict resolution skill set
Responsibilities
- Own all live service related production tasks, including builds, live game incident processes, patches, bug fixes, new content releases, and feature updates
- Plan and oversee live releases end to end, ensuring timely and high quality delivery across all release types
- Establish and maintain multiple roadmaps and high level schedules that account for launch as well as ongoing post launch services and events
- Bring clarity to ambiguity by defining creation pipelines, tracking work, and establishing clear communication pathways across disciplines
- Partner with all project teams to drive them toward delivery, evaluating priorities, scope, and resources and adjusting strategies as requirements evolve
- Work regularly with internal and external community management and stakeholders
- Facilitate and document outcomes and action items for team meetings, discussions, and breakouts
- Maintain a clean, up to date project backlog in Jira
- Mitigate risks and take ownership of any unforeseen events as they arise
- Monitor in-game trends using data insights and telemetry to inform necessary changes to the game
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