Senior Pipeline Technical Artist

North America | Canada | Europe | Remote; Workable locations: United States. United Kingdom. Spain. Czechia. Canada; To that end, we are 'Fully Remote' and support team members nearly anywhere in the world.Full-TimeSenior
Salary not disclosed
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Job Details

Experience
5+ years of experience in Technical Art or Pipeline Engineering
Required Skills
PythonAdobe Photoshop

Requirements

  • Deep Maya expertise
  • Strong communication skills
  • Understand artist workflows and can establish credibility across multiple art disciplines to build consensus on tool ownership and standards
  • 5+ years of experience in Technical Art or Pipeline Engineering
  • Games industry experience strongly preferred
  • Expert-level Python and tool development
  • Strong experience with at least one of 3DS Max or Substance Painter/Designer
  • Experience with production tracking integration within DCC applications
  • Strong artist empathy and experience working across multiple art disciplines
  • Strong Python development skills and understanding of Object-Oriented programming
  • Experience with graphical DCCs such as Maya, 3DSMax, Substance Painter, Substance Designer, Photoshop
  • Experience with asset export pipelines and content workflows
  • Ability to work independently with a high level of autonomy
  • Strong ability to learn new areas of development
  • Excellent communication skills for working with both technical and non-technical stakeholders
  • Ability to work well within a team atmosphere
  • Excellent time management skills
  • Creative problem-solving skills

Responsibilities

  • Own the DCC Tools domain as the primary technical expert and point of contact for Rigging, Modeling, Animation, and Environment Art teams.
  • Establish and maintain interfaces between Pipeline and adjacent art teams, defining who owns what and how tools are handed off.
  • Consolidate and document tools into a coherent DCC toolset covering Maya, 3DS Max, Substance Painter/Designer, Photoshop, and asset export pipelines.
  • Research and prototype new pipeline strategies to improve the efficiency of content production.
  • Acquire a deep understanding of DCC tools and be able to explain how to work with them to users.
  • Act as a coordination and structure role as much as a technical one—ensuring clear interfaces and handoffs with all stakeholders.
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