Senior Pipeline Technical Artist
E
Escape Velocity Entertainment IncGames industry
North America | Canada | Europe | Remote; Workable locations: United States. United Kingdom. Spain. Czechia. Canada; To that end, we are 'Fully Remote' and support team members nearly anywhere in the world.Full-TimeSenior
Salary not disclosed
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Job Details
- Experience
- 5+ years of experience in Technical Art or Pipeline Engineering
- Required Skills
- PythonAdobe Photoshop
Requirements
- Deep Maya expertise
- Strong communication skills
- Understand artist workflows and can establish credibility across multiple art disciplines to build consensus on tool ownership and standards
- 5+ years of experience in Technical Art or Pipeline Engineering
- Games industry experience strongly preferred
- Expert-level Python and tool development
- Strong experience with at least one of 3DS Max or Substance Painter/Designer
- Experience with production tracking integration within DCC applications
- Strong artist empathy and experience working across multiple art disciplines
- Strong Python development skills and understanding of Object-Oriented programming
- Experience with graphical DCCs such as Maya, 3DSMax, Substance Painter, Substance Designer, Photoshop
- Experience with asset export pipelines and content workflows
- Ability to work independently with a high level of autonomy
- Strong ability to learn new areas of development
- Excellent communication skills for working with both technical and non-technical stakeholders
- Ability to work well within a team atmosphere
- Excellent time management skills
- Creative problem-solving skills
Responsibilities
- Own the DCC Tools domain as the primary technical expert and point of contact for Rigging, Modeling, Animation, and Environment Art teams.
- Establish and maintain interfaces between Pipeline and adjacent art teams, defining who owns what and how tools are handed off.
- Consolidate and document tools into a coherent DCC toolset covering Maya, 3DS Max, Substance Painter/Designer, Photoshop, and asset export pipelines.
- Research and prototype new pipeline strategies to improve the efficiency of content production.
- Acquire a deep understanding of DCC tools and be able to explain how to work with them to users.
- Act as a coordination and structure role as much as a technical one—ensuring clear interfaces and handoffs with all stakeholders.
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