Product Designer - UDS Fleet Management (Mobile/Tablet)
New
D
Defense UnicornsDefense, Software
United States - RemoteFull-TimeMiddle
Salary147,375 - 192,625 USD per year
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Job Details
- Experience
- 3-5 years
- Required Skills
- FigmaKubernetes
Requirements
- Portfolio demonstrating proven experience designing mobile and tablet versions of enterprise software
- 3-5 years of product design experience
- 1-2 years designing enterprise mobile/tablet applications
- Strong domain knowledge of Android (Material Design) and iOS (HIG) design patterns
- Solid proficiency across system design, UX/interaction design, and visual design
- Proficiency in Figma
- Understanding of accessibility fundamentals (WCAG 2.1 AA minimum)
- Ability to explore different solutions, identify trade-offs, and articulate a strong rationale
- Experience facilitating design critiques, user testing sessions, and stakeholder reviews
- Proven experience designing mobile and tablet versions of enterprise software for complex workflows
- Experience with adaptive layouts across phones, tablets, and foldables
- Understanding of responsive design principles and breakpoint strategies
- Knowledge of mobile-specific interaction patterns
- Experience designing for offline-first or disconnected scenarios
- Familiarity with Tailwind CSS utility-first approach and constraints
- Understanding of progressive web apps (PWAs) or hybrid mobile development approaches
- Basic understanding of Kubernetes concepts or willingness to learn
Responsibilities
- Collaborate with cross-functional teams to conceptualize and execute high-fidelity prototypes for mobile and tablet interfaces.
- Conduct comprehensive UX research and testing methodologies to gather user feedback, identify pain points, and iterate on UI design solutions.
- Help define early product concepts, flesh out the high-level workflow and micro-interactions of a feature, and execute on an effective visual design for mobile and tablet applications.
- Cultivate empathy for end-users across product teams & stakeholders by creating and maintaining user personas.
- Collaborate with developers to design and build data-centered tools with intuitive mobile and tablet interfaces.
- Create, collaborate, and iterate on user flows, user personas, user roles, user journeys, and other UXI design artifacts.
- Plan iterative UI design improvements that improve the mission user experience.
- Document UI solutions and contribute to the team's shared component library.
- Work closely with other product teams and designers to ensure seamless cross-product integration.
- Develop a deep understanding of disconnected operations, classification boundaries, and DoD operational constraints.
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