Senior Engineer - Physics-Oriented Co-op Games
New
P
Panic StationsGames
UK & EuropeContractSenior
Salary not disclosed
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Job Details
- Experience
- 4+ years
- Required Skills
- GitC#
Requirements
- 4+ years game development experience
- Shipped realtime networked multiplayer games
- Well-versed in all areas of Unity + C# development
- Experience working on a team using Git
- Comfortable working in a small, fast-moving team
- Great technical foundations and experience
- Confident working independently
- Good intuition for game-feel and player expectation
- Comfortable working with physics systems
- Strong first principles to draw from
- Good instinct for what will work or feel best
Responsibilities
- Build fun and vibrant physics-oriented co-op games
- Work with designers to build great-feeling player actions, object interactions and gameplay systems
- Deliver features into the build swiftly for fast feedback and iteration
- Establish approaches/patterns for building networked functionality as new requirements emerge
- Consider technical implications of work, such as bandwidth usage and impact of latency
- Have conversations with designers/artists/other engineers to kick off development of a feature
- Turn high-level ideas into implementations
- Focus on delivery, getting work into the build promptly and knowing when work is “done enough”
- Work with artists on VFX and character animations
- Support workflows for level designers
- Diagnose and fix issues with the game and build pipeline
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