Game Director
K
KRAFTON Montréal StudioGame Development
Province of QuebecFull-TimeDirector
Salary not disclosed
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Job Details
- Required Skills
- Artificial IntelligenceC++Unreal engine
Requirements
- Proven ability to deliver impactful work in game development (shipped titles or equivalent contributions).
- Ability to operate across disciplines with a solid understanding of design, technology, and production.
- Comfortable working directly in Unreal Engine 5 in a hands-on capacity.
- Strong understanding of game feel, player experience, and systems design.
- Clear understanding of production realities, scope, and trade-offs.
- Strong awareness of business impact and what drives a game's success.
- Ability to operate with high autonomy and minimal structure.
- Comfortable making decisions with incomplete information.
- Curious and pragmatic about modern development tools, including AI.
- Able to operate effectively in a primarily French-speaking environment.
Responsibilities
- Assume the vision of the game, from concept to final player experience.
- Translate ambition into clear, cohesive, and high-quality execution across all aspects of the game.
- Work hands-on daily in Unreal Engine 5 (Blueprints and/or C++) to build, prototype, and iterate.
- Drive direction through decisions and execution.
- Make fast, informed trade-offs across design, technology, scope, and production.
- Identify risks early and solve problems before they scale or slow down the team.
- Define and embody a lean, efficient, and highly accountable development culture.
- Lead a small team by example, raising the bar through direct contribution.
- Collaborate closely with the team to ensure strong alignment and momentum across the product.
- Leverage modern tools and workflows, including AI, to accelerate iteration and improve output.
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