Game Director

K
KRAFTON Montréal StudioGame Development
Province of QuebecFull-TimeDirector
Salary not disclosed
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Job Details

Required Skills
Artificial IntelligenceC++Unreal engine

Requirements

  • Proven ability to deliver impactful work in game development (shipped titles or equivalent contributions).
  • Ability to operate across disciplines with a solid understanding of design, technology, and production.
  • Comfortable working directly in Unreal Engine 5 in a hands-on capacity.
  • Strong understanding of game feel, player experience, and systems design.
  • Clear understanding of production realities, scope, and trade-offs.
  • Strong awareness of business impact and what drives a game's success.
  • Ability to operate with high autonomy and minimal structure.
  • Comfortable making decisions with incomplete information.
  • Curious and pragmatic about modern development tools, including AI.
  • Able to operate effectively in a primarily French-speaking environment.

Responsibilities

  • Assume the vision of the game, from concept to final player experience.
  • Translate ambition into clear, cohesive, and high-quality execution across all aspects of the game.
  • Work hands-on daily in Unreal Engine 5 (Blueprints and/or C++) to build, prototype, and iterate.
  • Drive direction through decisions and execution.
  • Make fast, informed trade-offs across design, technology, scope, and production.
  • Identify risks early and solve problems before they scale or slow down the team.
  • Define and embody a lean, efficient, and highly accountable development culture.
  • Lead a small team by example, raising the bar through direct contribution.
  • Collaborate closely with the team to ensure strong alignment and momentum across the product.
  • Leverage modern tools and workflows, including AI, to accelerate iteration and improve output.
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