Unity Animator & VFX Artist

Remote; preference will be given to candidates residing in Greece.Full-TimeMiddle
Salary not disclosed
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Job Details

Languages
English
Experience
3+ years
Required Skills
Adobe After EffectsAdobe PhotoshopGit

Requirements

  • 3+ years of professional experience as a VFX Artist, Animator in the gaming industry
  • A portfolio or demo reel demonstrating an exceptional eye for timing, weight, color, and "juice" in real-time VFX and 2D animation
  • Hands-on experience with the Unity engine, including Animator, Timeline and Particle Systems
  • Experience implementing dynamic UI transitions and programmatic animations using popular Unity tweening libraries (e.g. DOTween, LeanTween)
  • Proven track record of creating, exporting, and integrating 2D animations using industry-standard skeletal animation tools (e.g., Spine)
  • Proficiency in motion graphics and image editing tools (e.g., Adobe After Effects, Photoshop)
  • Strong understanding of mobile rendering constraints, with experience tackling overdraw, texture memory limits, and performance profiling
  • Excellent visual problem-solving skills, a collaborative mindset, and fluent English communication abilities

Responsibilities

  • Design and implement captivating real-time VFX, particle systems, and animations
  • Create high-impact "Big Win" celebrations, dynamic UI transitions, and thrilling slot symbol animations
  • Bring expressive 2D characters and game assets to life using 2D skeletal animation software (e.g., Spine) and integrate them into Unity
  • Utilize motion graphics and image editing tools (e.g., Adobe After Effects, Photoshop) to pre-render and optimize VFX into sprite sheets and frame sequences
  • Build, manage, and maintain clean, scalable animation controllers, state machines, and Timelines within Unity
  • Actively profile and optimize visual assets for low-end mobile platforms, investigating and resolving overdraw, memory bottlenecks, and rendering glitches
  • Collaborate with game designers, developers, and art directors to translate mechanics into thrilling visual executions
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