Design, implement, and maintain automated testing and validation frameworks within Unreal. Collaborate with gameplay engineers, designers, artists, debug engineering, QA, and build/release teams to identify and resolve workflow inefficiencies. Produce and evolve forward-looking test and validation systems and train other developers. Partner with QA Engineering to align automation coverage with testing goals. Work with Build Release, QA, and Debug Engineering to ensure crash reports and validation data are collected, triaged, distributed, and tracked. Maintain visibility of critical issues and ensure accountability for addressing crash trends and build stability concerns. Architect scalable solutions that support continuous integration, build health, and long-term maintainability. Guide the continuous evolution of development health systems. Champion a test-driven development mindset and other sustainable engineering practices. Promote clear accountability for stability and validation results across teams. Debug and optimize systems in both runtime and editor environments. Communicate technical changes and recommendations clearly to cross-discipline partners. Support feature and gameplay teams in integrating stable workflows, testing infrastructure, and validation practices.