Senior Game Development Engineer, Automation Systems | Fully Remote

Posted 2 months agoViewed
United StatesUnited KingdomCanadaSpainGermanyFull-TimeGame Development
Company:Escape Velocity Entertainment Inc
Location:United States, United Kingdom, Canada, Spain, Germany
Languages:English
Seniority level:Senior, 5+ years
Experience:5+ years
Skills:
PythonSoftware DevelopmentGame DevelopmentQA AutomationSoftware ArchitectureC++Unreal engineCI/CDDevOpsScriptingDebugging
Requirements:
5+ years of professional experience in Games. Strong test-driven development mindset, with the ability to teach and advocate those principles. Proven track record contributing to automation, build, or validation systems on shipped or live products. Familiarity with Unreal’s automation frameworks (functional tests, automation specs, or custom solutions). Solid background in 3D math and gameplay programming and game development concepts. Strong C++ programming foundations with experience building and maintaining large codebases. Familiarity with other relevant languages or scripting (Python, UE Blueprint, or build scripting) as needed. End-to-end production experience: participated in both development and post-launch or live-ops phases. Strong understanding of CI/CD workflows, version control, build validation, and reporting pipelines. Demonstrated ability to execute broad objectives with minimal oversight. Excellent communication and cross-discipline collaboration skills. Values maintainability, clarity, and continuous improvement as core to engineering craft.
Responsibilities:
Design, implement, and maintain automated testing and validation frameworks within Unreal. Collaborate with gameplay engineers, designers, artists, debug engineering, QA, and build/release teams to identify and resolve workflow inefficiencies. Produce and evolve forward-looking test and validation systems and train other developers. Partner with QA Engineering to align automation coverage with testing goals. Work with Build Release, QA, and Debug Engineering to ensure crash reports and validation data are collected, triaged, distributed, and tracked. Maintain visibility of critical issues and ensure accountability for addressing crash trends and build stability concerns. Architect scalable solutions that support continuous integration, build health, and long-term maintainability. Guide the continuous evolution of development health systems. Champion a test-driven development mindset and other sustainable engineering practices. Promote clear accountability for stability and validation results across teams. Debug and optimize systems in both runtime and editor environments. Communicate technical changes and recommendations clearly to cross-discipline partners. Support feature and gameplay teams in integrating stable workflows, testing infrastructure, and validation practices.
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