Implementation Artist | North America | Canada | Europe | Fully Remote

Posted 2 months agoViewed
United StatesUnited KingdomCanadaSpainGermanyFull-TimeGame Development
Company:Escape Velocity Entertainment Inc
Location:United States, United Kingdom, Canada, Spain, Germany
Languages:English
Seniority level:Entry, 1+ years
Experience:1+ years
Skills:
3D Modeling - RhinoAdobe PhotoshopGame DevelopmentQABlenderUnreal engine
Requirements:
Minimum of 1 years’ experience as a 3D artist or Technical Artist. Knowledge of one of the major 3D modelling packages (Maya, 3DSMax, or Blender). Basic experience with Unreal Engine, including its Material and VFX systems. Experience with Substance Painter, Substance Designer, and Photoshop. Ability to work independently with high autonomy. Strong ability to learn new areas of development. Ability to work well within a team atmosphere. Excellent time management skills. Creative problem-solving skills.
Responsibilities:
Collaborate with Technical Art and Art teams on artistic requirements and technical limitations. Partner with internal and outsourced art teams to elevate assets to high final quality. Ensure art content is clean, optimized, and error-free, fixing issues directly or by creating tools. Help maintain and update documentation, and train team members.
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