Ingénieur jeu Senior/Staff - Senior/Staff Game Engineer

Posted 4 months agoViewed
115000 - 197250 CAD per year
United States, CanadaFull-TimeGame Development
Location:United States, Canada, PT
Languages:English
Skills:
LeadershipSoftware DevelopmentGame DevelopmentC++Unreal engineCollaborationProblem SolvingMentoringDebugging
Requirements:
Seasoned Unreal Engine developer with strong C++ fundamentals. Experience shipping high-quality gameplay. Experience in architecting and building game features (e.g., combat, player abilities, AI, systems gameplay, narrative systems). Familiarity with modern development workflows (version control, debugging tools, performance analysis).
Responsibilities:
Build and iterate on gameplay systems using Unreal Engine C++. Translate design ideas into robust and performant code. Work cross-functionally with design and product teams. Prototype, refine, and implement new player-facing features. Debug and optimize gameplay code. Mentor junior engineers and share best practices. Write clear, maintainable, and well-documented code. Identify technical challenges and propose solutions. Participate in code reviews and provide feedback. Help establish and uphold standards for gameplay architecture, scalability, and maintainability.
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