Minimum 6 years experience in software testing and quality assurance within the gaming industry. Fluent in one or more scripting languages (e.g., Python, TypeScript). Fluent in one or more statically typed languages (e.g., C++, C#). Extensive experience developing and maintaining automated test frameworks for Unreal Engine. Experience with containerization and cloud technologies (e.g., Docker, AWS, GCP). Demonstrated ability to analyze and debug complex technical issues. Excellent communication and collaboration skills. Experience with agile development methodologies such as Scrum.