Apply๐ Mexico, Colombia, Argentina, Chile, Brazil
๐ Gaming industry
- 4+ years of experience in backend engineering in the gaming industry.
- Experience with developing and managing real-time multiplayer systems for games.
- Strong experience in server-side programming languages such as C#, Java, Python, or Node.js.
- Expertise in multiplayer networking protocols, including UDP, TCP/IP, and WebSockets.
- Knowledge of databases (SQL and NoSQL), such as MySQL, PostgreSQL, Redis, or MongoDB.
- Familiarity with cloud platforms like AWS, Azure, or Google Cloud for hosting and scaling game servers.
- Experience with backend frameworks like AccelByte, PlayFab, Photon, or similar.
- Proficient in designing secure systems, including user authentication and data encryption.
- Solid understanding of CI/CD pipelines and version control systems like Git.
- Experience with containerization and orchestration tools such as Docker and Kubernetes is preferred.
- Familiarity with distributed systems and microservices architecture.
- Design, implement, and maintain backend systems to support multiplayer game functionality.
- Develop and optimize server-side code to handle real-time data, matchmaking, player authentication, and leaderboards.
- Integrate third-party platforms like AccelByte, PlayFab, or similar backend-as-a-service (BaaS) solutions.
- Implement secure and scalable APIs for communication between clients and servers.
- Build systems for game data storage, analytics, and telemetry.
- Ensure low-latency, high-performance server infrastructure for seamless gameplay.
- Troubleshoot and resolve live issues, ensuring system stability and uptime.
- Collaborate with cross-functional teams, including game developers, QA, and DevOps, to deliver high-quality gaming experiences.
AWSBackend DevelopmentDockerNode.jsPythonSQLJavaKubernetesMongoDBMySQLC#AzureRedisCI/CDRESTful APIsMicroservices
Posted 4 days ago
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