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Senior Unreal Animator

Posted 3 months agoViewed

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💎 Seniority level: Senior, 5+ years

📍 Location: Mexico, Colombia, Argentina, Brazil, Chile

🔍 Industry: Video game industry

🏢 Company: Salvo Software👥 11-50Video GamesBlockchainConsultingEnterprise Resource Planning (ERP)Web DevelopmentWeb AppsInformation TechnologySoftware

⏳ Experience: 5+ years

🪄 Skills: Unreal engine

Requirements:
  • 5+ years of professional animation experience in the gaming industry.
  • Proven track record of contributing to at least one shipped AA or AAA title.
  • Expertise in Unreal Engine’s animation systems, including Animation Blueprints, Sequencer, and State Machines.
  • Proficiency in Maya or similar 3D animation software.
  • Strong understanding of motion capture workflows, including cleanup and retargeting.
  • Exceptional keyframe animation skills, with a focus on character and creature movement.
  • Deep understanding of anatomy, weight, timing, and visual storytelling principles.
  • Strong problem-solving and communication skills, with the ability to collaborate effectively across multidisciplinary teams.
  • Ability to manage time efficiently in a remote work setting, with strong self-accountability and collaboration skills.
Responsibilities:
  • Create and implement high-quality animations for characters, creatures, props, and environments in Unreal Engine.
  • Utilize and refine motion capture data to achieve both realistic and stylized animation results as needed.
  • Collaborate with designers and programmers to align animations with gameplay and technical requirements.
  • Optimize animations to maintain performance standards without compromising visual quality.
  • Develop and maintain Animation Blueprints, State Machines, and procedural animation systems in Unreal Engine.
  • Identify and address workflow improvements to enhance the animation pipeline.
  • Provide mentorship and constructive feedback to junior animators, upholding team quality standards.
  • Troubleshoot and resolve technical animation challenges in collaboration with the development team.
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