Mob Entertainment

Mob Entertainment is a gaming studio company that creates 3D animations and videogames.

11-50 employees
Founded 2015
Video Games
Private Company

Remote-First Company

This company operates with a remote-first culture, allowing team members to work from anywhere.

Open Positions1

RemoteFull-TimeVideo GamesPosted
  • Design and implement optimized baked-lighting across all game environments using Unreal Engine GPU Lightmass.
  • Collaborate with environment, VFX, and art direction teams to ensure visual consistency.
  • Develop and maintain lighting standards, style guides, and documentation.
  • Optimize lighting setups for performance across target platforms.
  • Mentor junior and mid-level lighting artists.
  • Work with the Art Director to prototype new lighting looks and dynamic systems.
  • Contribute to post-process pipeline development including bloom, lens flares, and color grading.
  • Participate in art reviews and cross-discipline critique sessions.
Unreal engine

About Mob Entertainment

Mob Entertainment crafts immersive horror games that captivate millions globally. You know us from "Poppy Playtime," the iconic franchise with over 100 billion YouTube views. We build entire worlds for these stories, from games and films to books and merchandise. Our mission is to transform independent gaming into a multimedia phenomenon, serving a global audience with groundbreaking entertainment.

How We Work

You will join a remote-first environment where strong communication is paramount. Our team, though small, is dedicated and talented, driven by the ambition to create compelling experiences. We prioritize open communication and continuous iteration, fostering a culture of craft and collaboration to bring our atmospheric worlds to life.

Engineering at Mob Entertainment

You will dive deep into Unreal Engine 5, crafting the atmospheric lighting that defines our games. We push boundaries with GPU Lightmass workflows, ensuring every flicker and shadow enhances mood and tension. You will optimize lighting for seamless performance across PC and console, all while maintaining our distinctive visual quality. We prototype new lighting effects and dynamic systems, shaping the visual narrative of each chapter.

Why Join Us

  • Shape the visual identity of a globally recognized horror franchise.
  • Work remotely with a dedicated team, impacting millions of players.
  • Master Unreal Engine 5 and advanced lighting techniques.
  • Contribute to multi-platform game development, from PC to mobile.
  • Mentor peers and drive best practices in a growing studio.

Benefits & Perks

  • Competitive salaries and an investment plan.
  • Health, dental, and vision insurance for comprehensive care.
  • Generous paid time off.
  • Remote work program for flexibility.
  • Professional development support to grow your skills.