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Senior Game Designer Remote

Posted 6 days agoViewed

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💎 Seniority level: Senior, 5+ years

🏢 Company: Mob Entertainment👥 11-50Video GamesGamingOnline Games

🗣️ Languages: English

⏳ Experience: 5+ years

Requirements:
  • 5+ years of professional game design experience, with at least one shipped title in a senior or lead role.
  • Expertise in Unreal Engine (Blueprints required; C++ familiarity a plus) for prototyping and light scripting.
  • Proven ability to design and balance gameplay systems, puzzles, or scripted interactive moments.
  • Experience working on narrative-driven or linear adventure/horror games.
  • Strong collaboration and communication skills—able to give and receive feedback and work fluidly across teams.
  • Ability to think at both the macro and micro level, balancing creative goals with production realities.
  • Self-sufficient, organized, and capable of driving your designs forward with clarity and ownership.
Responsibilities:
  • Design and own gameplay systems, mechanics, and interactive sequences, with an emphasis on pacing, tension, and player-driven storytelling.
  • Translate abstract creative goals into practical, scoped, and implementation-ready design solutions.
  • Collaborate with the narrative team to ensure gameplay and story beats are meaningfully integrated.
  • Prototype new ideas in Unreal Engine 5 using Blueprints, and help shepherd those designs into full implementation.
  • Contribute to the design of puzzles, traversal, environmental interactions, and enemy behavior, depending on the project’s needs.
  • Work cross-discipline with Level Designers, Technical Designers, Engineers, and Artists to ensure gameplay is cohesive, performant, and intentional.
  • Participate in internal playtests, giving and receiving feedback, and adjusting your designs accordingly.
  • Provide mentorship and feedback to other designers as needed, helping uphold the overall creative direction.
  • Author and maintain clear documentation to support cross-team understanding and implementation.
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