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Remote IT Jobs
3D Modeling - Rhino
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πŸ”₯ Carbon Technical Partner
Posted about 8 hours ago

πŸ“ United States

πŸ’Έ 70000.0 - 98000.0 USD per year

πŸ” Customer Support

🏒 Company: Carbon, Inc.

  • Demonstrated aptitude for complex troubleshooting
  • Exceptional communication skills
  • Advanced critical thinking and analytical abilities
  • Proactive problem-solver
  • Customer-facing experience
  • Proven ability to prioritize and manage multiple projects at a time while paying strict attention to detail
  • Tech savvy individual with the ability to quickly and effectively learn new technology as well as complex hardware, software, and materials concepts
  • Works effectively on a team by communicating openly, collaborating to achieve shared goals, and adapting to new challenges to ensure customer success
  • Technical background with experience in engineering, chemistry, material science, or field service
  • Serve as the lead point of contact for any support matters specific to your cases and assigned customers, including training end users and resolving technical issues
  • Take full ownership of customer support requests from start to finish, including troubleshooting, root cause analysis, resolution, or escalation as needed
  • Diagnose and resolve high-severity requests or escalated issues by applying advanced technical knowledge and critical thinking, even when faced with incomplete or ambiguous information
  • Consistently deliver superior customer experiences by exceeding expectations on response quality, timeliness, and technical accuracy
  • Act as a key technical liaison between customers and cross-functional teams, ensuring complex issues are analyzed and addressed for the timely and effective delivery of solutions
  • Translate technical concepts and support updates into clear, actionable communication for both technical and non-technical stakeholders, maintaining transparency and trust
  • Create and update knowledge base documentation
  • Mentor and teach new team members
  • Work on strategic projects that positively impact the customer experience and Carbon's internal processes
  • Lead customer trainings either on-site (anticipate up to 30% travel) or remotely

Leadership3D Modeling - RhinoAgileData AnalysisCommunication SkillsAnalytical SkillsProblem SolvingCustomer serviceAccount ManagementTroubleshootingTechnical supportCustomer supportCustomer Success

Posted about 8 hours ago
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πŸ“ Europe, United Kingdom

🧭 Full-Time

πŸ” Game Development

🏒 Company: Keywords StudiosπŸ’° Post-IPO Equity 8 months agoπŸ«‚ Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

  • Strong programming skills in C++, with experience in Unreal Engine or custom engines
  • Expertise in at least one game development area, such as 3D maths, AI, physics, or UI
  • Knowledge of digital marketing, branding, and content creation for game campaigns
  • Experience in partnerships, sales, or client relations within the games industry
  • Knowledge of 3D or 2D applications such as Maya, 3ds Max, Blender, and Zbrush
  • Must have a strong reel/portfolio showing executed game/real time tech art
  • Strong portfolio/demo reel showcasing proficiency in 3D animation for video games
  • Working closely with internal and external stakeholders to collaborate on AAA Game Development
  • Staying up to date with new technologies and ways of working
  • Assisting and mentoring other colleagues in your areas of expertise

3D Modeling - RhinoGame DevelopmentQAC++Project CoordinationUnreal engineCommunication SkillsCollaborationProblem SolvingRESTful APIsAttention to detailOrganizational skillsTeamworkMarket ResearchMarketingDigital MarketingScripting

Posted about 8 hours ago
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πŸ”₯ AI Engineer
Posted 1 day ago

πŸ“ U.S.

🧭 Full-Time

πŸ’Έ 145000.0 - 198000.0 USD per year

πŸ” Software Development

🏒 Company: Vizcom

  • Experience working with 2D and 3D diffusion techniques.
  • Understanding of 3D data and AI to make it more accessible and practical.
  • Familiar with LLMs and can apply them to solve real problems for users.
  • Make systems that are efficient, scalable, and robust.
  • Build tools with the people using them in mind, ensuring that AI enhances their work rather than complicating it.
  • Advance systems for generating, refining, and enhancing content in 2D and 3D.
  • Use diffusion models to generate shapes and materials, ensuring outputs are consistent and useful for real-world design.
  • Build LLM-powered tools that help designers by automating repetitive tasks and providing thoughtful feedback.
  • Adapt AI systems to be fast, reliable, and easy to use in real-time workflows.
  • Ensure that 2D and 3D tools work together seamlessly, helping designers move easily between different types of projects.

Backend DevelopmentPython3D Modeling - RhinoArtificial IntelligenceImage ProcessingKubernetesMachine LearningPyTorchAlgorithmsData StructuresTensorflowCommunication SkillsAnalytical SkillsProblem SolvingRESTful APIsJSONSoftware EngineeringData analyticsDebugging

Posted 1 day ago
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πŸ“ Germany, Austria

πŸ” Timber construction, Architecture

🏒 Company: GROPYUS

  • Completed university studies (Bachelors, Masters, PHD etc.) and have at least 5 years of experience post-graduation in a leading Architectural/Engineering practice or Timber Manufacturing or Construction Company
  • Portfolio of experience in the design of timber buildings in the DACH region
  • Knowledge of relevant standards such as the Muster-Holzbaurichtlinie (MHolzBauRL) , landesbauordnung (LBO) etc.
  • Very good written and oral communication skills in both German and English
  • Be involved in the design of Timber Residential and Multi-Use Buildings
  • Design appropriate and novel solutions for Buildings and Building Components and oversee their prototyping and testing
  • Work alongside a diverse range of construction professionals, industrial designers, product designers, software developers, procurement and costing specialists and a host of other specialists
  • Use your skills of interdisciplinary cooperation to interface widely within the company and with external parties from the construction industry and project development world
  • Be focused on the evolution of new product lines but amenable to outward facing roles such as presenting the companies work and vision to external parties and institutions.

3D Modeling - RhinoAdobe Creative SuiteAutodesk AutocadProject CoordinationProduct DevelopmentAlgorithmsData StructuresProduct designCommunication SkillsAnalytical SkillsCollaborationProblem SolvingRESTful APIsPresentation skillsWritten communicationMicrosoft Office SuiteInterpersonal skillsTeamworkPrototyping

Posted 1 day ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 109000.0 - 125000.0 USD per year

πŸ” Software Development

🏒 Company: Infinite RealityπŸ‘₯ 101-250πŸ’° $350,000,000 8 months agoMedia and EntertainmentWeb3Metaverse

  • 5+ years in 3D graphics production, pipeline development, or a related role, ideally within an immersive or gaming environment.
  • Strong proficiency in 3D asset optimization and management, with hands-on experience in tools like Maya, Blender, or similar 3D modeling software.
  • Demonstrated ability to work effectively as the bridge between creative teams (artists) and technical teams (developers).
  • A track record of designing and streamlining workflows to manage large volumes of assets efficiently.
  • A growth mindset and eagerness to stay at the cutting edge of emerging 3D technologies and digital production techniques.
  • Design and implement robust pipelines for handling, optimizing, and organizing 3D assetsβ€”including models, textures, shaders, and moreβ€”for use in immersive environments.
  • Ensure assets meet high-quality standards, are efficiently formatted, and are ready for integration into our world-building systems.
  • Work closely with artists and developers to streamline asset workflows and integrate creative content seamlessly into production.
  • Partner with the content team to grow our asset library ensuring scalability and consistent quality.
  • Continuously refine asset management processes and tools to improve efficiency and support rapid development cycles.

3D Modeling - RhinoUnity3DBlenderUnreal engineRESTful APIs

Posted 2 days ago
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πŸ“ United States

πŸ” Hardware Design

🏒 Company: Axiom Software Solutions Limited

  • 5+ years of experience in SIPI simulation and validation areas
  • Experience with high-speed interface protocols such as MIPI, PCIe, memory, HBM and USB.
  • Experience using Cadence Sigrity, PowerSI, Ansys SIwave, Keysight ADS, 3D layout and Ansys HFSS
  • Experience with consumer hardware design, review and bring-up process, CAD tools, constraint manager etc.
  • Solid understanding and experience in computational electromagnetics and transmission line theory.
  • Drive chip-package-system co-design by driving signal and power integrity requirements analysis and optimization
  • Define power tree structure, netlists, etc for High Performance Computing based on 2.5D/3D package technology
  • Run pre-layout and post-layout simulation flow with a focus on high-speed interface and PDN, create simulation models and develop simulation methodology for SIPI.
  • Develop SIPI validation methodology and develop detailed engineering test plans
  • Validate high speed interface and PDN impedance in lab to correlate simulation results and improve design flow
  • Work closely with Architecture, ASIC, Mixed Signal, Package, and PCB Design teams to design and ensure package/system SI/PI performance meets expectation before Gerber out, also work closely with Design Validation teams to support SI/PI failure analysis
  • Package/Board power delivery network AC+DC simulation for low-voltage/high-current supplies.
  • Development of next generation memory interface considering Input/Output Physical Layer (IO PHY), SI/PI and physical design.

3D Modeling - RhinoJavaC++AlgorithmsData StructuresCI/CDRESTful APIsLinuxJSONScriptingDebugging

Posted 7 days ago
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πŸ“ Philippines

🧭 Full-Time

πŸ” Design/Manufacturing

🏒 Company: Manila RecruitmentπŸ‘₯ 11-50Staffing AgencyConsultingHuman ResourcesRecruitingSocial Media

  • Bachelor’s degree in interior design, architecture, or any related field
  • Minimum 2 years of experience in product design
  • Proficient in using Illustrator, Photoshop (including color correction), Outlook, and MS Office
  • Familiarity with ceramic mass production process (domestic or overseas) is helpful, but not required
  • Experience with PLM software is helpful but not required
  • Background in working within the tabletop / home and kitchenware industries is highly preferred
  • Collaborate closely with designers and Illustrators.
  • Creation of production art files for product sampling and manufacturing.
  • Produce technical drawings with precise measurements to minimize revisions and resampling.
  • Prepare dieline artwork files for packaging release to printers.
  • Become familiar with the variety of accounts and their respective quality and pricing requirements will be key to being successful in this role.
  • Follow a development timeline to ensure tasks are being completed on time.

3D Modeling - RhinoAdobe IllustratorAdobe PhotoshopProduct designMS Office

Posted 7 days ago
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πŸ”₯ Game Artist I
Posted 8 days ago

πŸ“ United States

🧭 Full-Time

πŸ’Έ 56500.0 - 88500.0 USD per year

πŸ” Game Development

🏒 Company: ZwiftπŸ‘₯ 251-500πŸ’° $450,000,000 Series C over 4 years agoπŸ«‚ Last layoff about 1 year agoFitnessSportsWellnessCycling

  • 2+ years of experience in game development as a 3D artist, with shipped titles on PC, console, or mobile
  • Experience in hard surface modeling, and texturing assets using Maya, Zbrush, Photoshop, and Substance Designer/Painter
  • A strong understanding of form, structure, and silhouette
  • Collaborate with artists and engineers to create and implement a new library of player customization options
  • Create models and textures that range from cycling and running jerseys to hard-surfaced road bikes and aero helmets
  • Partner with Project managers and leads to ensure accurate scoping, scheduling, and on-time deliveries

3D Modeling - RhinoAdobe PhotoshopAutodesk AutocadGame DesignGame DevelopmentBlender

Posted 8 days ago
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πŸ“ Philippines, Mexico, Colombia

πŸ” Architecture

🏒 Company: BizForceπŸ‘₯ 1-10Business DevelopmentBusiness Information SystemsB2BInformation TechnologySoftware

  • Bachelor's degree Architecture
  • Licensed Architect
  • At least 5 years of experience working as an Architect
  • Advanced knowledge in Vectorworks
  • With experience in higher education, interior fit-outs, and k-12 projects
  • Excellent verbal and written communicator
  • Collaborative, efficient, multi-tasker
  • Conceptual tech-savviness, from sketch to construction documents
  • Ability to work effectively in a virtual environment and collaborate with remote teams during US business hours
  • Provide expert support to one of our esteemed clients, leveraging your specialized knowledge and skills to ensure the successful planning, design, and execution of their projects.
  • Collaborate closely with our client's team, contributing to innovative ideas, overseeing project timelines, managing resources efficiently, and ensuring compliance with industry standards and regulations.
  • Your expertise will be instrumental in addressing technical challenges, optimizing project outcomes, and delivering exceptional results that meet and exceed client expectations.

3D Modeling - RhinoAutodesk AutocadCI/CDRESTful APIs

Posted 9 days ago
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πŸ“ United States

🧭 Full-Time

πŸ” Gaming

🏒 Company: Meshcapade GmbH

  • Proven experience in sales or business development within the gaming industry, especially in SaaS, 3D technology, animation, or motion capture solutions.
  • Proven experience working with or selling to gaming publishers, Β platforms or studios like Activision, Riot Games, Ubisoft, or smaller indie studios.
  • Familiarity with the gaming development cycle and tools used (e.g., Unreal Engine, Unity, Maya, or motion capture systems).
  • Demonstrated success in closing six-figure or higher deals and managing complex sales cycles with large gaming companies.
  • Exceptional communication and negotiation skills, with an ability to influence key stakeholders at various levels.
  • Hands-on, results-oriented approach, with an ability to work independently and drive initiatives to completion.
  • Engage and Expand Accounts: Actively engage with and nurture relationships with top gaming companies, converting existing small trial engagements into substantial partnerships.
  • Drive Sales and Growth: Run Proof of Concepts (PoCs), strategize, and close high-value deals to meet aggressive sales targets. You'll be expected to work hands-on and persistently with clients until goals are met.
  • Build Client Relationships: Work closely with clients’ decision-makers and stakeholders to understand their needs, educate them on our 3D animation capabilities, and build rapport to secure long-term partnerships.
  • Collaborate with Product and Support Teams: Collaborate with our product and technical teams to ensure our offering aligns with the unique needs of each partner, identifying and troubleshooting any blockers to adoption.
  • Achieve Revenue Targets: Drive revenue growth by achieving 10-100x increases in sales from existing gaming customers, with a clear focus on expanding accounts and scaling subscriptions.

3D Modeling - RhinoBusiness DevelopmentGame DevelopmentSalesforceProduct DevelopmentUnreal engineCommunication SkillsRESTful APIsRelationship buildingAccount ManagementNegotiation skillsClient relationship managementSales experienceStrategic thinkingSaaS

Posted 11 days ago
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