Senior Technical Artist

J
JobgetherGame development
Based remotely in NetherlandsFull-TimeSenior
Salary not disclosed
Apply NowOpens the employer's application page

Job Details

Languages
Fluency in English.
Experience
At least five years of professional experience in technical art, procedural game art, or a related discipline.
Required Skills
PythonUnity3DUnreal engine

Requirements

  • At least five years of professional experience in technical art, procedural game art, or a related discipline.
  • Advanced Houdini skills, supported by a portfolio demonstrating production-ready procedural systems and tools.
  • Strong knowledge of procedural modeling, geometry processing, attributes, and node-based workflows.
  • Proficiency in VEX and Python scripting for Houdini.
  • Experience developing reusable Houdini Digital Assets (HDAs) and artist-facing procedural tools.
  • Understanding of real-time game asset production, including geometry budgets, UVs, materials, and optimization.
  • Experience integrating procedural assets into Unity3D, Unreal Engine, or comparable real-time engines.
  • Strong artistic understanding of shape, composition, visual consistency, and production requirements.
  • Ability to design scalable, maintainable procedural systems and solve complex technical challenges independently.
  • Ability to collaborate across artistic and engineering disciplines.
  • Fluency in English.

Responsibilities

  • Design and develop Houdini procedural tools, generators, and systems for environment art, asset creation, geometry processing, modular content, and world-building.
  • Create reusable Houdini Digital Assets with intuitive controls that support creative iteration and visual consistency.
  • Build scalable procedural workflows for controlled variation and efficient asset generation.
  • Integrate Houdini-generated content into real-time game workflows, including Unity3D, Unreal Engine, or comparable production environments.
  • Develop export, validation, and optimization processes for procedural assets.
  • Use VEX, Python, and Houdini's procedural toolset to automate workflows and reduce repetitive tasks.
  • Prototype technical solutions and refine successful approaches into stable, reusable production tools.
  • Troubleshoot procedural systems, geometry issues, and pipeline bottlenecks.
  • Collaborate with artists and engineers to translate creative requirements into procedural solutions, and support artists using the tools.
  • Maintain reusable templates, documentation, and practices for procedural systems.
View Full Description & ApplyYou'll be redirected to the employer's site
View details
Apply Now