Lead Product Manager
P
PeopleFunMobile gaming
Location: Remote CanadaFull-TimeLead
Salary140,000 - 165,000 CAD per year
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Job Details
- Experience
- 3+ years of experience in game product management
- Required Skills
- Cross-functional Team LeadershipA/B testing
Requirements
- Hold a bachelor’s degree in Economics, Statistics, Mathematics, Finance, or a related field; a graduate degree is preferred.
- Have 3+ years of experience in game product management, ideally on a scaled free-to-play mobile game or long-running live product.
- Have proven experience owning LiveOps for a free-to-play game and improving retention, engagement, or monetization through recurring events, content, offers, or features.
- Have experience owning a product roadmap and leading a cross-functional team through strategy, execution, measurement, and follow-through.
- Have a strong understanding of free-to-play business models, LiveOps, game economies, and monetization systems.
- Be able to analyze cohorts, funnels, segments, and experiments and translate insights into product decisions.
- Have experience designing and interpreting A/B tests, including defining hypotheses, success metrics, guardrails, and follow-up actions.
- Demonstrate strong prioritization, initiative, judgment, and communication skills, and make clear decisions as information and priorities evolve.
- Be able to travel to the Dallas office 3–4 times per year.
Responsibilities
- Own product management for Wordscapes and lead the cross-functional pod responsible for the game’s roadmap, execution, and performance.
- Drive sustainable growth by improving recurring engagement, retention, and monetization across the player lifecycle.
- Own and prioritize the LiveOps roadmap and calendar, balancing recurring events, content, offers, experiments, and larger feature investments.
- Own key game KPIs and use player, cohort, funnel, segment, event, and feature data to identify opportunities and make product decisions.
- Partner with Design, Production, Engineering, and Analytics to deliver features, events, content, offers, and experiments with clear goals, success metrics, and guardrails.
- Own and evolve the game economy, progression systems, rewards, and offers to support player motivation, retention, monetization, and long-term game health.
- Review event and feature performance, identify follow-up actions, and apply learnings to future LiveOps cycles and roadmap decisions.
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